ISSUE: 28Content
PRIMARY SYSTEMS COVERAGE THIS ISSUE
-
Sega Saturn
-
PC - PC CD-ROM
-
Macintosh
-
M2
-
Sony Playstation
-
Nintendo 64 - Nintendo 64 DD
-
arcade
---
(The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.)
(The 'Disc Edition' of this issue includes a CD featuring additional content.)
(standard edition: $4.99 USA, $5.99 Canada; CD edition: $7.99 USA, $8.99 Canada)
talking
What is Senator Lieberman's problem with videogames?
Does playing violent videogames make you a more violent person? No one knows for sure. But Senator Joseph Lieberman isn't taking any chances. In this exclusive NG interview, he explains why he refers to violent videogames as a "nightmare." (five page interview)
breaking
News
(Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.)
Who won the videogame wars of 1996?
Nintendo 64 comes out fast, but can't catch PlayStation. Saturn hangs on to fight another year. (3.5 pages; includes 'Yamauchi scorns "silly" Sony games' sidebar)
M2: Matsushita's 64-bit console gets games
M2 may be "cooling off" in terms of hype and profile. But NG has learned of at least one M2 game that could rekindle the flames. (two pages; includes 'Sega merges with Bandai' sidebar)
(Recurring news features; one page each unless noted:)
Arcadia
All the latest arcade and coin-op news. (misc. arcade news by Marcus Webb)
Datastream (sidebar; numbers related news/trivia)
Joyriding
Gaming on the Internet. ('A look at what's happening in online role-playing games: A special perspective on Diablo's diabolism;' online gaming news by Bernard Yee)
Crib sheet (sidebar; 'everything gamers should know, but probably forgot;' 'No. 8 Violence')
In the studio (1/2 page; games in development; from Midway and Id Software, Crystal Dynamics, Paradigm Simulations, Activision, SegaSoft, Presto Studios)
Stop press (sidebar; 'late-breaking news;' headlines:)
-
Apple contemplating Pippin withdrawal?
-
3DO's hardware venture emerges
-
Sony: No PlayStation 2 until 1999
movers & shakers
The business news that affects the games you play. (misc. business news by Christian Svensson)
Gadget (1/2 page; peripherals, accessories, add-ons, etc)
-
Proview TV Box (PC; TV tuner)
-
Arcade Shark (N64; joystick)
Datebook (1/2 page; calendar of events)
ng special
Revival of the Fittest
"Old games are clearly better than new games, right? Oh come on! Asteroids, Defender, PacMan! They had real gameplay - not just fancy graphics!" Etc. So are old games better? Or, more realistically, how can 1997's game designers learn from the past? (ten pages, including the following sections:)
-
How do they stack up today?
-
Classic Game Collections
-
Emulations
-
The Real Thing
viewing
Gallery
Graphic artists make modern games look good. (3.5 pages; artwork)
ng software
Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:)
(Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted).)
-
Super GT (arcade; five pages)
-
Mission: Impossible (N64,64DD)
-
Street Fighter III (arcade; three pages, including one page interview with Capcom General Producer Noritaka Funamizu)
-
Tekken 3 (arcade; two pages)
-
Sub Culture (PC)
-
Wild Choppers (N64)
-
Meat Puppet (PCCD; three pages)
-
Cyclone Studios (3;66 pages; studio history, Uprising preview)
-
Star Fox 64 (N64)
-
Deathtrap Dungeon (PCCD)
-
Gamespotting (seven pages, including two page interview with David Jones; DMA Design studio overview; Body Harvest, 7th Legion, Grand Theft Auto, Tanktics)
-
Moto Racer (PCCD)
-
Darklight Conflict (PC,Sat,PS)
rating
Finals
(While all video game magazines make the occasional slip, NEXT Generation's game review section was especially notorious and/or exceptional for reviewing games never formally released in North America, or were instead eventually released under a different title. In some cases an import title would be reviewed with the domestic release also reviewed in a later issue. Japanese import reviews are noted when known. Reviews were usually 1/8th to 1/4th page in length, though this varied wildly and length was never pre-determined - one page reviews would see print on rare occasions. Higher rated and/or spotlighted games would usually receive more page real estate than lower rated.)
Nintendo 64
-
Turok: Dinosaur Hunter
PlayStation
-
Codename Tenka
-
DragonHeart: Fire & Steel
-
The Divide: Enemies Within
-
NBA Jam Extreme
-
Carnage Heart
-
Open Ice Challenge
-
Peak Performance
-
Spider
-
Soul Blade
-
Warhammer: Shadow of the Horned Rat
Saturn
-
Bug Too!
-
Die Hard Arcade
-
Dragon Force
-
Fighters Megamix
PC
-
Archimedean Dynasty
-
Lords of the Realm II
-
Master of Orion II
-
Nitro Racers
-
Scorched Planet
-
Wages of War
-
Diablo
Macintosh
-
Prime Target
-
ZPC
-
Titanic
Arcade
-
Alpine Racer 2
-
Dead or Alive
-
Sega Ski Super G
-
San Francisco Rush
-
Sega Touring Car
Next Generation gamer's guide (collected review score summation; 1.66 pages)
corresponding
Letters
The name of the game is interaction. So fight for your right to make a difference, and write us. (reader mail; two pages)
---
Next Generation Disc Contents
Mac demos
-
Obsidian
-
Bonkheads
-
Flight Commander 2
-
Myth slideshow
PC demos
-
Privateer 2
-
Battlesport
-
Net:Zone
-
Heroes of Might and Magic II
-
Personal Arcade Volume 1
-
XS
-
NBA Jam Extreme
-
Vampire.PDF
Internet software
-
America Online 3.0 (PC and Mac)
-
Mplayer (PC)
-
The Palace Chat (PC and Mac)
-
TEN: Total Entertainment Network (PC)
Nintendo 64 movies
-
Doom 64
-
J-League Perfect Striker
-
Turok: Dinosaur Hunter
Retrogaming Special
-
Namco Museum I through IV
-
The Atari Collection
-
Williams Arcade's Greatest Hits
-
IntelliVision
-
ColecoVision
-
Atari 2600
-
Atari 7800
-
TurboGrafx-16
Sony PlayStation movies
-
Kings Field II
-
NBA Hangtime
-
Rebel Assault II
-
Thunder Truck Rally
-
Carnage Heart
-
Codename: Tenka
-
NBA Jam Extreme
-
Open Ice
-
Peak Performance
-
Soul Blade
-
The Divide: Enemy Within
-
Tiger Shark
-
Vandal Hearts
Sega Saturn movies
-
Fighters Megamix
-
Hexen
-
Area 51
PRIMARY SYSTEMS COVERAGE THIS ISSUE
- Sega Saturn
- PC - PC CD-ROM
- Macintosh
- M2
- Sony Playstation
- Nintendo 64 - Nintendo 64 DD
- arcade
---
(The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.)
(The 'Disc Edition' of this issue includes a CD featuring additional content.)
(standard edition: $4.99 USA, $5.99 Canada; CD edition: $7.99 USA, $8.99 Canada)
talking
What is Senator Lieberman's problem with videogames?
Does playing violent videogames make you a more violent person? No one knows for sure. But Senator Joseph Lieberman isn't taking any chances. In this exclusive NG interview, he explains why he refers to violent videogames as a "nightmare." (five page interview)
breaking
News
(Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.)
Who won the videogame wars of 1996?
Nintendo 64 comes out fast, but can't catch PlayStation. Saturn hangs on to fight another year. (3.5 pages; includes 'Yamauchi scorns "silly" Sony games' sidebar)
M2: Matsushita's 64-bit console gets games
M2 may be "cooling off" in terms of hype and profile. But NG has learned of at least one M2 game that could rekindle the flames. (two pages; includes 'Sega merges with Bandai' sidebar)
(Recurring news features; one page each unless noted:)
Arcadia
All the latest arcade and coin-op news. (misc. arcade news by Marcus Webb)
Datastream (sidebar; numbers related news/trivia)
Joyriding
Gaming on the Internet. ('A look at what's happening in online role-playing games: A special perspective on Diablo's diabolism;' online gaming news by Bernard Yee)
Crib sheet (sidebar; 'everything gamers should know, but probably forgot;' 'No. 8 Violence')
In the studio (1/2 page; games in development; from Midway and Id Software, Crystal Dynamics, Paradigm Simulations, Activision, SegaSoft, Presto Studios)
Stop press (sidebar; 'late-breaking news;' headlines:)
- Apple contemplating Pippin withdrawal?
- 3DO's hardware venture emerges
- Sony: No PlayStation 2 until 1999
movers & shakers
The business news that affects the games you play. (misc. business news by Christian Svensson)
Gadget (1/2 page; peripherals, accessories, add-ons, etc)
- Proview TV Box (PC; TV tuner)
- Arcade Shark (N64; joystick)
Datebook (1/2 page; calendar of events)
ng special
Revival of the Fittest
"Old games are clearly better than new games, right? Oh come on! Asteroids, Defender, PacMan! They had real gameplay - not just fancy graphics!" Etc. So are old games better? Or, more realistically, how can 1997's game designers learn from the past? (ten pages, including the following sections:)
- How do they stack up today?
- Classic Game Collections
- Emulations
- The Real Thing
viewing
Gallery
Graphic artists make modern games look good. (3.5 pages; artwork)
ng software
Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:)
(Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted).)
- Super GT (arcade; five pages)
- Mission: Impossible (N64,64DD)
- Street Fighter III (arcade; three pages, including one page interview with Capcom General Producer Noritaka Funamizu)
- Tekken 3 (arcade; two pages)
- Sub Culture (PC)
- Wild Choppers (N64)
- Meat Puppet (PCCD; three pages)
- Cyclone Studios (3;66 pages; studio history, Uprising preview)
- Star Fox 64 (N64)
- Deathtrap Dungeon (PCCD)
- Gamespotting (seven pages, including two page interview with David Jones; DMA Design studio overview; Body Harvest, 7th Legion, Grand Theft Auto, Tanktics)
- Moto Racer (PCCD)
- Darklight Conflict (PC,Sat,PS)
rating
Finals
(While all video game magazines make the occasional slip, NEXT Generation's game review section was especially notorious and/or exceptional for reviewing games never formally released in North America, or were instead eventually released under a different title. In some cases an import title would be reviewed with the domestic release also reviewed in a later issue. Japanese import reviews are noted when known. Reviews were usually 1/8th to 1/4th page in length, though this varied wildly and length was never pre-determined - one page reviews would see print on rare occasions. Higher rated and/or spotlighted games would usually receive more page real estate than lower rated.)
Nintendo 64
- Turok: Dinosaur Hunter
PlayStation
- Codename Tenka
- DragonHeart: Fire & Steel
- The Divide: Enemies Within
- NBA Jam Extreme
- Carnage Heart
- Open Ice Challenge
- Peak Performance
- Spider
- Soul Blade
- Warhammer: Shadow of the Horned Rat
Saturn
- Bug Too!
- Die Hard Arcade
- Dragon Force
- Fighters Megamix
PC
- Archimedean Dynasty
- Lords of the Realm II
- Master of Orion II
- Nitro Racers
- Scorched Planet
- Wages of War
- Diablo
Macintosh
- Prime Target
- ZPC
- Titanic
Arcade
- Alpine Racer 2
- Dead or Alive
- Sega Ski Super G
- San Francisco Rush
- Sega Touring Car
Next Generation gamer's guide (collected review score summation; 1.66 pages)
corresponding
Letters
The name of the game is interaction. So fight for your right to make a difference, and write us. (reader mail; two pages)
---
Next Generation Disc Contents
Mac demos
- Obsidian
- Bonkheads
- Flight Commander 2
- Myth slideshow
PC demos
- Privateer 2
- Battlesport
- Net:Zone
- Heroes of Might and Magic II
- Personal Arcade Volume 1
- XS
- NBA Jam Extreme
- Vampire.PDF
Internet software
- America Online 3.0 (PC and Mac)
- Mplayer (PC)
- The Palace Chat (PC and Mac)
- TEN: Total Entertainment Network (PC)
Nintendo 64 movies
- Doom 64
- J-League Perfect Striker
- Turok: Dinosaur Hunter
Retrogaming Special
- Namco Museum I through IV
- The Atari Collection
- Williams Arcade's Greatest Hits
- IntelliVision
- ColecoVision
- Atari 2600
- Atari 7800
- TurboGrafx-16
Sony PlayStation movies
- Kings Field II
- NBA Hangtime
- Rebel Assault II
- Thunder Truck Rally
- Carnage Heart
- Codename: Tenka
- NBA Jam Extreme
- Open Ice
- Peak Performance
- Soul Blade
- The Divide: Enemy Within
- Tiger Shark
- Vandal Hearts
Sega Saturn movies
- Fighters Megamix
- Hexen
- Area 51
- 1
Report Issue