ISSUE: 15Content
PRIMARY SYSTEMS COVERAGE
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Atari VCS - Atari 2600
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Atari 400 - 800
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Commodore VIC-20
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Commodore 64
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Texas Instruments 99/4A
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Coleco Gemini
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arcade
(TOC transcription follows, with (notes) and bullet lists added for clarity.)
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FEATURES
THE RITES OF PASSAGE
An open letter to all game designers. (by Moses Ma; 'The Rites of Passage: An Open Letter to Video Game Designers')
ALTERNATIVE FORMATS
Plugging into interactive telecommunications and games. (by Susan D. Prince; 'At Your Service: Plugging Into Interactive Telecommunications and Games')
MIKE USLAN
The evolution of videodiscs. (by Richard Goodwin; 'Mike Uslan and the Evolution of Videodiscs: Interactive Game Play Comes Home')
SENSORY FEEDBACK
Computer intelligence? Fact or fiction. (by George Mazzei; "Computer Development Looks Toward Touch, Sight and Sound')
AN ACT OF CREATION
Rob Fulop take you behind the scenes of home game design.
SPECIAL SECTION:
THE LASERDISC AGE BEGINS
The latest arcade game introductions: Dragon's Lair; Space Ace; Laser Grand Prix; Bega's Battle and M.A.C.H. 3.
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The LaserDisc Age Begins: Don Bluth's Animation Leads the Way to a New Coin-Op World (by Mary Claire Blakeman)
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Fantastic Fantasy: Data East's Bega's Battle (by Mary Claire Blakeman; includes 'Japanese Super Heroes Get Americanized in Bega's Battle' sidebar)
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The Racer's Edge: Taito's Laser Grand Prix (by Jim Gorzelany)
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Airbourne Adventure: Gottlieb/Mylstar's M.A.C.H. 3 (by Jim Gorzelany)
DEPARTMENTS
HYPERSPACE (editorial)
Insights into the issue at hand.
DOUBLESPEAK (letters column)
VIDEO GAMES' readers speak out.
BLIPS (news section)
Artists byte the computer bug; A videogaming digest; cartoon capers; lone star sensation and lots more.
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Artists Byte The Computer Bug (computer-generated art exhibit)
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Club Feats (Apple Computer offers club organization kits, competition)
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Design Competition (The Kraft Kideo Game Contest; nutrition-themed game design contest)
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Video Gaming Digest (World Game Records; magazine tracking high scores)
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Sticky Business (new line of Coin Controls Inc. controllers)
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Lone Star Sensation (TI 99/4A contest)
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Cartoon Capers (B.C. comic strip themed video games; including Quest for Tires, Wiztype)
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What's In Store: Part II (Electronic Boutique's contact info)
COIN-OP SHOP
New game themes and developing trends; Cluster Buster; Juno First; Pro Bowling and Elevator Action. (commentary and arcade reviews by John Holmstrom; 'New Game Themes And Developing Trends;' while the TOC description indicates a review of Elevator Action, Starjacker is reviewed instead)
SOFT SPOT
Galaxian; Q*bert; Moonsweeper; Pooyan and more. (commentary and Atari 2600 game reviews by Dan Persons; 'Year-End Outlook: Home Games Getting Better and Better)
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Galaxian
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Q*bert
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Moonsweeper
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Pooyan
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Ghost Manor/Spike's Peak
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Porky's
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Strategy X
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Kangaroo
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Marine Wars
COMPUTER CORNER
Game for the Commodore 64 and more. (commentary and game reviews by Mark Brownstein, Dawn Gordon and Dan Persons; 'Games On View For The Commodore 64;' includes 'Games For The TI 99/4A' commentary)
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Neutral Zone (C64 disk/tape)
-
Supercuda (C64 disk/tape)
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Saint Nick (994A cart)
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Rabbit Trail (994A cart)
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Astroblitz (VIC20 cart)
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Flip 'N' Match (VIC20 cart)
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Serpentine (VIC20 cart)
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Space Eggs (400/800 disk)
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Gorf (VIC20 cart)
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Snake Byte (400/800 disk)
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Wayout (400/800 disk)
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Fast Eddie (VIC20 cart)
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Cyclod (400/800 disk)
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Turmoil (VIC20 cart)
HARD SELL
Coleco's Gemini: Dual purpose game system. (by Mike Sittnick)
STATS (high scores and Top lists)
Cover Illustration Courtesy of Don Bluth Animation.
PRIMARY SYSTEMS COVERAGE
- Atari VCS - Atari 2600
- Atari 400 - 800
- Commodore VIC-20
- Commodore 64
- Texas Instruments 99/4A
- Coleco Gemini
- arcade
(TOC transcription follows, with (notes) and bullet lists added for clarity.)
---
FEATURES
THE RITES OF PASSAGE
An open letter to all game designers. (by Moses Ma; 'The Rites of Passage: An Open Letter to Video Game Designers')
ALTERNATIVE FORMATS
Plugging into interactive telecommunications and games. (by Susan D. Prince; 'At Your Service: Plugging Into Interactive Telecommunications and Games')
MIKE USLAN
The evolution of videodiscs. (by Richard Goodwin; 'Mike Uslan and the Evolution of Videodiscs: Interactive Game Play Comes Home')
SENSORY FEEDBACK
Computer intelligence? Fact or fiction. (by George Mazzei; "Computer Development Looks Toward Touch, Sight and Sound')
AN ACT OF CREATION
Rob Fulop take you behind the scenes of home game design.
SPECIAL SECTION:
THE LASERDISC AGE BEGINS
The latest arcade game introductions: Dragon's Lair; Space Ace; Laser Grand Prix; Bega's Battle and M.A.C.H. 3.
- The LaserDisc Age Begins: Don Bluth's Animation Leads the Way to a New Coin-Op World (by Mary Claire Blakeman)
- Fantastic Fantasy: Data East's Bega's Battle (by Mary Claire Blakeman; includes 'Japanese Super Heroes Get Americanized in Bega's Battle' sidebar)
- The Racer's Edge: Taito's Laser Grand Prix (by Jim Gorzelany)
- Airbourne Adventure: Gottlieb/Mylstar's M.A.C.H. 3 (by Jim Gorzelany)
DEPARTMENTS
HYPERSPACE (editorial)
Insights into the issue at hand.
DOUBLESPEAK (letters column)
VIDEO GAMES' readers speak out.
BLIPS (news section)
Artists byte the computer bug; A videogaming digest; cartoon capers; lone star sensation and lots more.
- Artists Byte The Computer Bug (computer-generated art exhibit)
- Club Feats (Apple Computer offers club organization kits, competition)
- Design Competition (The Kraft Kideo Game Contest; nutrition-themed game design contest)
- Video Gaming Digest (World Game Records; magazine tracking high scores)
- Sticky Business (new line of Coin Controls Inc. controllers)
- Lone Star Sensation (TI 99/4A contest)
- Cartoon Capers (B.C. comic strip themed video games; including Quest for Tires, Wiztype)
- What's In Store: Part II (Electronic Boutique's contact info)
COIN-OP SHOP
New game themes and developing trends; Cluster Buster; Juno First; Pro Bowling and Elevator Action. (commentary and arcade reviews by John Holmstrom; 'New Game Themes And Developing Trends;' while the TOC description indicates a review of Elevator Action, Starjacker is reviewed instead)
SOFT SPOT
Galaxian; Q*bert; Moonsweeper; Pooyan and more. (commentary and Atari 2600 game reviews by Dan Persons; 'Year-End Outlook: Home Games Getting Better and Better)
- Galaxian
- Q*bert
- Moonsweeper
- Pooyan
- Ghost Manor/Spike's Peak
- Porky's
- Strategy X
- Kangaroo
- Marine Wars
COMPUTER CORNER
Game for the Commodore 64 and more. (commentary and game reviews by Mark Brownstein, Dawn Gordon and Dan Persons; 'Games On View For The Commodore 64;' includes 'Games For The TI 99/4A' commentary)
- Neutral Zone (C64 disk/tape)
- Supercuda (C64 disk/tape)
- Saint Nick (994A cart)
- Rabbit Trail (994A cart)
- Astroblitz (VIC20 cart)
- Flip 'N' Match (VIC20 cart)
- Serpentine (VIC20 cart)
- Space Eggs (400/800 disk)
- Gorf (VIC20 cart)
- Snake Byte (400/800 disk)
- Wayout (400/800 disk)
- Fast Eddie (VIC20 cart)
- Cyclod (400/800 disk)
- Turmoil (VIC20 cart)
HARD SELL
Coleco's Gemini: Dual purpose game system. (by Mike Sittnick)
STATS (high scores and Top lists)
Cover Illustration Courtesy of Don Bluth Animation.
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