We continue on to the last issue of Nintendo Power for 1992, and the cover game for this issue is Road Runner’s Death Valley Rally. The letters column for this issue has nothing of interest.
Batman Returns Guide
So, this is more of a brawler than a Ninja Gaiden style action-platformer. Oddly enough, we get maps of the whole game. It’s kind of odd – you really don’t need maps for brawlers. Boss strategies, certainly and maybe specific notes for levels, but not maps. Maps are considerably more
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Awhile back I played and reviewed (somewhere else – I can’t find the precise review) 50 Cent: Bulletproof. The game was the first game featuring rapper 50 Cent. It wasn’t a good game, but it wasn’t absolute crap either. It was just incredibly mediocre. However, it sold incredibly well. So, I wasn’t surprised when the game got a sequel, but I wasn’t particularly expecting quality in any form, so I just ignored the game. However, then I started heari
So, after filling a few holes in my recaps of EGM, we now continue forward again with issue 121 for August of 1998. Our cover story is most of the upcoming Resident Evil games for the PlayStation and other systems. Our Editorial column this issue is about the upcoming torrent of Dreamcast titles, as well as wishing John Ricciardi well in his new job of Editor in Chief at Expert Gamer, EGM’s companion strategy magazine. I’ve been somewhat considering doing EGM2/Expert Gamer for my next recap colu
We’re moving on to Nintendo Power’s 6th year, with our cover story for this issue being Mickey’s Magical Quest from Capcom. There’s letters about Mario Paint, but not much of note. Also, from the Table of Contents, we have a significant note – the SNES games have been moved to the front of the magazine, with the NES games being moved to the back. It’s doesn’t seem like much, but it’s a really big shift.
The Magical Quest Guide
Pete has kidnapped Pluto, and Mickey must save him! We get notes
So, previously, one of my Quality Control picks was one of Capcom’s Disney licensed games for the NES – Chip & Dale Rescue Rangers. This week, we’re going with one of their SNES licensed games, featuring Disney’s biggest mascot, Mickey Mouse.
The Premise
Emperor Pete has dognapped Pluto, Mickey’s pet Dog. Mickey must progress through several worlds to free Pluto from Pete’s foul clutches.
The Good
The costume switching mechanic in the game works really well, and they do a good job of set
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As someone who intends to become a network security professional, I know a little something about hacking. Not how to penetrate people’s systems or anything like that, but I know about security flaws, I know about ways a possible attacker might come at your system, and I know that the visual for these attacks would be pretty boring. After I learned that the premise of Live Free or Die Hard would involve cyber-crime, I developed a lot of reservations a
This week we come to what will be the last of my EGM recaps, sort of – for September of 1999. I say sort of because there are some back gaps in my archive which I really need to fill, and once I get the issues to fix them, I will. However, as I’m not recapping any issues of EGM’s current run (the one that they’re currently publishing both online and in print), I won’t be recapping any issues chronologically after this one. Unless some get put up on Retromags. Have I confused you enough yet? Go
We’re continuing on with the Nintendo Power recaps with issue #45 for February 1993. Of note in the letters in this issue is one calling for the SNES getting Final Fantasy III, which they say we’ll get it as an adaptation of Final Fantasy V (sort of, we get Final Fantasy VI instead).
Cybernator Guide
Konami has a new mecha action game, and this is the guide for it. We get a map for the first stage, as well as notes and boss strategies for stages 2, 3, and four. Reading this, and seeing the plo
For this game I played through the first level.
The Premise
In the future, Earth is torn by a massive global war over limited natural resources. Jake Brain is a mecha pilot for the United Pacific States Marine Corps, and together with the crew of the Mech Carrier Versis, they do battle with the forces of the evil Axis for the safety of Earth.
The Good
This has some of the best controls for any of the mecha action games I’ve played. Only Metal Storm has better controls, in my opinion. I had
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I came in to this movie knowing nothing about Cormac McCarthy. I hadn’t read the book this movie was based on. I hadn’t read The Road, nor had I seen the movie that was adapted from the book. What I did have, however, is knowledge of the Coen Brothers from seeing Fargo and O Brother, Where Art Thou. I can justifiably say that after seeing this movie, I couldn’t see anyone else doing this film. I don’t have this reaction with all films. Sometimes, when
So, for the moment I’ve run out of EGM issues to recap – at least moving towards the present day. There are still some gaps in the backlog that need to be filled, and do intend to fill those once I get the issues. In the meantime though, I’m going to take a moment to look back at the history of EGM, and a look at my recaps.
The growth of EGM, to be frank, very much reflects on the development of the gaming industry after the crash. EGM was, originally, basically a bit more of a computer game ma
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I enjoy spy thrillers. Marathon Man, Tinker Tailor Soldier Spy, Smiley’s People, Sneakers, Spy Game, etc, have all stuff I’ve enjoyed. I bring up Spy Game, because it was my first exposure to Redford in a spy film, which in turn leads me to this week’s review ? Three Days of the Condor, which features Redford acting alongside Max Von Sydow in a spy thriller set in the US.
The plot follows Joseph Turner, code name ?Condor,? an analyst for the CIA. Wh
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So, on several occasions previously, my Dad had mentioned that Pat Boone had recorded an album of metal covers. Well, today I finally got around to hunting down the album in the library, and I gave it a listen.
First – The Track List
You’ve Got Another Think Comin’ (Judas Priest)
Smoke on the Water (Deep Purple)
It’s a Long Way to the Top (If You Want To Rock ‘n Roll) (AC/DC)
Panama (Van Halen)
No More Mr. Nice Guy (Alice Cooper)
Love Hurts (Nazaret
No affiliate link this time, so click on the poster to see it bigger.
I love physics. To be more accurate, I love all the space sciences. This ties in to my enjoyment of science fiction series like Star Trek and Star Wars, and from watching documentary series like Nova on Public Broadcasting as a kid. Plus, like most people, I love underdog stories. So, when I learned about Professor Stephen Hawkings, a physicist from the UK who helped to expand our knowledge of how the universe works in spite
After a little break to get some schoolwork done, I’m going to carry on with filling one of my gaps in the EGM recaps. This issue is issue #21 for April of 1991. The focus of this issue is on 16-bit systems, from Nintendo, Sega, and NEC. The Editorial column for this issue focuses on Sony and Nintendo’s announcement that they working on an optical drive for the SNES, one we all know never pans out, and ultimately leads to the development of the PlayStation.
Letters to the Editor
We get letters
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So, last week I talked about the documentary about Stephen Hawking, “A Brief History of Time”. This week I have a book review taking an alternative approach to Stephen Hawking’s theories of Black Holes, and how they are wrong. The book in question is The Black Hole War by Leonard Susskind.
Essentially, the plot of the non-fiction book is pretty simple. Stephen Hawking comes up with his theories of how Black Holes work, and how nothing can escape them. Well, sor
So, I’m continuing on with the Nintendo Power Recaps with issue #46, for March of 1993. I’m also posting this issue of my recap on GiantBomb.com. Hello to you all! Anyway, this issue’s cover game is Tiny Toon Adventures: Buster Busts Loose. All things considered, the cover art for this issue is a little better then some of their earlier cover art for licensed properties (as opposed to licensed photographs).
Our letters column actually has stuff that’s worth mentioning this time. We have a lette
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As I’ve mentioned in my review of The Soul of a New Machine, I enjoy reading about the history of the computer industry. As you’ve probably gather from all my magazine recaps, I also enjoy learning about the history of the video game industry. Consequently, I enjoy books that fall in the category where the two Venn diagrams overlap. They do so with the book I’m reviewing this week, Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Ensl
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So, in my wanderings across the internet I came across the music video for the song ?She Drives Me Crazy? by the Fine Young Cannibals, which I, frankly, hadn’t heard before. So, I decided to check out the album that it came from, The Young and the Cooked, and give it a try. I was rather impressed with what I heard.
The Track List
She Drives Me Crazy
Good Thing
I’m Not The Man I Used To Be
I’m Not Satisfied
Tell Me What
Don’t Look Back
It’s
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So, it’s now time to review the Ultimate Universe’s take on the member of Spider-Man’s rogue’s gallery I hate the most. I’m going to say this right now. I hate Carnage. The character is completely unoriginal. He was created to be a darker-and-edgier version of Venom, who was in turn meant to be a darker and edgier version of Spider-Man. The character has essentially no depth. He kills people for no reason. That’s it. He breaks out of where he’s hel
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With my last Nintendo Power Recap, I picked Tiny Toon Adventures: Buster Busts Loose for my next Quality Control pick. This was in part because I was a fan of the Tiny Toon Adventures TV series, and partially because I kind of liked the last Looney Tunes game I played, Death Valley Rally. So, we’ll see how well this game holds up.
The Premise:
Playing as Buster Bunny, you travel through various stages based on either cartoons from Tiny T
I’ve finally found another issue of EGM to fill one of the holes in my back catalog, with issue #66 for January of 1995. Our cover story for this issue is Killer Instinct, and is looking positively ’90s-licious. We also get a look at the Virtual Boy on the cover. This issue’s editorial column is about the Virtual Boy, and to be short, Ed Semrad is not impressed with it, in terms of game quality, display quality, or quality of the controls.
Letters
This issue’s letter of the month is a cautiona
We continue on with the Nintendo Power recaps with issue #47 for April of 1993. Our cover story for this issue is Starfox, after it played second fiddle to Tiny Toon Adventures last issue. Our letters column this issue has a bunch of letters asking the question of what column they’d like to get rid of, and what they’d like to replace it with.
Overall, most of the readers of the magazine would like to get rid of George & Rob’s column. I’m not too surprised ? the column’s reviews aren’t neces
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“World Tours” are, anymore, a given for most rock concert tours, at least with any performer big enough to get Platinum records. However, I really don’t think that most people “get” what goes into a concert tour that goes around the world – both in terms of the toll on the performers and the toll on the crew. This leads us to Flight 666, a concert film that follows Iron Maiden’s “Somewhere Back in Time” Concert Tour. What makes this tour different from other tours
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A while back, I went out on a limb and said that Guitar Hero: Aerosmith was superior to Guitar Hero III. I’ve now had an opportunity to play the second band focused Guitar Hero game, and while I enjoyed it, it encountered some of the same problems that Guitar Hero III had.
For starters, the game isn’t balanced well. On Normal, I found myself running into serious problems with the first two tracks of the game, with the game. Even when I switched down t
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