We move on with the issues of Analog Computing with its sophomore issue, for March and April of 1981. As you can see from the cover, weāve got coverage of some printers for the Atari 8-bit systems.
Editorial
Last issueās Editorial column was a statement of principles, while this issueās column is a request for feedback from readers asking what theyād like the magazine to become. They also stated that at the behest of Atari dealers theyāve decided to stop running ads for their own Atari softwar
For this review of Raging Fighter for the Game Boy, I have to admit that I didnāt get into the game as much as Iād like. By āget into the gameā I donāt mean get interested in the game, as much as I mean make progress in the game.
For those unfamiliar with the title, and there probably are a lot of you, this game is a fighting game for the Game Boy, published by Konami. In the game you play one of several martial artists, who beat each other up in a martial arts tournament. I canāt really put a
After a far too long delay, Iām finally carrying on with my Nintendo Power Recaps with issue #49 for June of 1993. Our cover story for this issue is the crossover that nobody was really anticipating ? Battletoads and Double Dragon. It perhaps bears noting that it is the Battletoads which are hogging the spotlight here (no pun intended) while one of the Lee brothers is in the far background.
The letters column this issue has a request of more reviews of alternate controllers. It does bear mentio
I have a lot of music on my computer. A lot of music. Currently, iTunes says that I have enough music to play for 8.9 days straight. Consequently, I like games that let me bring my music into the games in means that matter, by procedurally generating content based on my music, and Iāve purchased a lot of games that let me do this. Iām going to call these ?Custom Music Games?, because ?Music-Based Procedurally Generated Games? is clunky as well.
However, such games donāt lend themselves well to
With its next episode, one of the Internetās best retro game podcasts, Retronauts, is coming to an end. This leaves a bit of a void, as I canāt think of a lot of truly great retro game podcasts out there. Destructoidās Retro Game Podcast, which was okay, but not great, has ended. IGNās retro game podcast is similarly over. However, I can still think of demand for podcasts in this field, and even material that the Retronauts themselves havenāt covered yet (if only retro Wrestling video games). So
Having run out of issues of EGM for now, itās time for something completely different. Specifically, weāre shifting focus from gaming consoles to computer gaming, with Analog Computing Magazine. For those unfamiliar with this magazine, it focused on computing on the Atari 400 and 800. Why am I picking this magazine? Well, because the first computer I ever used was an Atari 800, so Atari computers hold a special place in my heart over the Commodore 64. Fear not though, once Iāve gone through this
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Kendo Rage is a bit of an odd duck, or perhaps rather an ugly duckling. The game takes the action-platforming style of the Valis series, gives the game the sense of humor (both in terms of tone and in terms of level and monster designs) of the Parodius series, and the persistent timer of Prince of Persia, and it kind of works.
You play as Josephine, a girl living with her grandfather in rural Japan, at his kendo dojo, where sheād been training over summer break. Well,
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So, I enjoy historical books, particularly those about the middle ages and the renaissance, so when I saw this book on display on the library, it caught my eye. Since Iām going to an SCA event this weekend, this is probably the perfect time to put this review up.
The book is meant as sort of realistic and semi-cynical guide on how to be a medieval knight, covering everything from tournaments to warfare to economics. The book is generally a fun read. Because the tone
Weāre moving on with the Nintendo Power Recaps with issue #48 for May of 1993. Our cover story for this issue is the beat-em-up adaptation of the Batman Returns film. Our letter themed topic for this issue is suggestions for contests. The prizes that are printed seem pretty reasonable. We have one writer who suggests a Wrestlemania themed contest, with the winner getting a trip to Wrestlemania IX, second prize being a Super Wrestlemania Game Pak and a years subscription to WWF magazine, and the
Iāve found one more gap that I can fill in my Electronic Gaming Monthly Recaps ? with issue 104 for March of 1998. Our cover story for this issue is Yoshiās Story for the N64. This issue also has the absolute dumbest ad for Klonoa ever ? in that it deliberately tries to draw a connection between the main character of the game and blood-borne pathogens of the sexually transmitted variety. Yeah.
Our editorial column for this issue is from Editorial Director Joe Funk, about starting a retro gaming
Just to get it out of the way. I love Van Halen in general. Both the David Lee Roth era and the Sammy Hagar eras of the band both had some amazing songs which I absolutely loveā¦ and letās just pretend that the Gary Charone era didnāt happen. So, when I heard about this game, I was looking forward to the game with great anticipation. Then I learned that there wouldnāt be any representation of the Sammy Hagar era on the album because the band was currently touring with David Lee Roth, and my inter
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A while back, I went out on a limb and said that Guitar Hero: Aerosmith was superior to Guitar Hero III. Iāve now had an opportunity to play the second band focused Guitar Hero game, and while I enjoyed it, it encountered some of the same problems that Guitar Hero III had.
For starters, the game isnāt balanced well. On Normal, I found myself running into serious problems with the first two tracks of the game, with the game. Even when I switched down t
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āWorld Toursā are, anymore, a given for most rock concert tours, at least with any performer big enough to get Platinum records. However, I really donāt think that most people āgetā what goes into a concert tour that goes around the world ā both in terms of the toll on the performers and the toll on the crew. This leads us to Flight 666, a concert film that follows Iron Maidenās āSomewhere Back in Timeā Concert Tour. What makes this tour different from other tours
We continue on with the Nintendo Power recaps with issue #47 for April of 1993. Our cover story for this issue is Starfox, after it played second fiddle to Tiny Toon Adventures last issue. Our letters column this issue has a bunch of letters asking the question of what column theyād like to get rid of, and what theyād like to replace it with.
Overall, most of the readers of the magazine would like to get rid of George & Robās column. Iām not too surprised ? the columnās reviews arenāt neces
Iāve finally found another issue of EGM to fill one of the holes in my back catalog, with issue #66 for January of 1995. Our cover story for this issue is Killer Instinct, and is looking positively ā90s-licious. We also get a look at the Virtual Boy on the cover. This issueās editorial column is about the Virtual Boy, and to be short, Ed Semrad is not impressed with it, in terms of game quality, display quality, or quality of the controls.
Letters
This issueās letter of the month is a cautiona
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With my last Nintendo Power Recap, I picked Tiny Toon Adventures: Buster Busts Loose for my next Quality Control pick. This was in part because I was a fan of the Tiny Toon Adventures TV series, and partially because I kind of liked the last Looney Tunes game I played, Death Valley Rally. So, weāll see how well this game holds up.
The Premise:
Playing as Buster Bunny, you travel through various stages based on either cartoons from Tiny T
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So, itās now time to review the Ultimate Universeās take on the member of Spider-Manās rogueās gallery I hate the most. Iām going to say this right now. I hate Carnage. The character is completely unoriginal. He was created to be a darker-and-edgier version of Venom, who was in turn meant to be a darker and edgier version of Spider-Man. The character has essentially no depth. He kills people for no reason. Thatās it. He breaks out of where heās hel
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So, in my wanderings across the internet I came across the music video for the song ?She Drives Me Crazy? by the Fine Young Cannibals, which I, frankly, hadnāt heard before. So, I decided to check out the album that it came from, The Young and the Cooked, and give it a try. I was rather impressed with what I heard.
The Track List
She Drives Me Crazy
Good Thing
Iām Not The Man I Used To Be
Iām Not Satisfied
Tell Me What
Donāt Look Back
Itās
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As Iāve mentioned in my review of The Soul of a New Machine, I enjoy reading about the history of the computer industry. As youāve probably gather from all my magazine recaps, I also enjoy learning about the history of the video game industry. Consequently, I enjoy books that fall in the category where the two Venn diagrams overlap. They do so with the book Iām reviewing this week, Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Ensl
So, Iām continuing on with the Nintendo Power Recaps with issue #46, for March of 1993. Iām also posting this issue of my recap on GiantBomb.com. Hello to you all! Anyway, this issueās cover game is Tiny Toon Adventures: Buster Busts Loose. All things considered, the cover art for this issue is a little better then some of their earlier cover art for licensed properties (as opposed to licensed photographs).
Our letters column actually has stuff thatās worth mentioning this time. We have a lette
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So, last week I talked about the documentary about Stephen Hawking, āA Brief History of Timeā. This week I have a book review taking an alternative approach to Stephen Hawkingās theories of Black Holes, and how they are wrong. The book in question is The Black Hole War by Leonard Susskind.
Essentially, the plot of the non-fiction book is pretty simple. Stephen Hawking comes up with his theories of how Black Holes work, and how nothing can escape them. Well, sor
After a little break to get some schoolwork done, Iām going to carry on with filling one of my gaps in the EGM recaps. This issue is issue #21 for April of 1991. The focus of this issue is on 16-bit systems, from Nintendo, Sega, and NEC. The Editorial column for this issue focuses on Sony and Nintendoās announcement that they working on an optical drive for the SNES, one we all know never pans out, and ultimately leads to the development of the PlayStation.
Letters to the Editor
We get letters
No affiliate link this time, so click on the poster to see it bigger.
I love physics. To be more accurate, I love all the space sciences. This ties in to my enjoyment of science fiction series like Star Trek and Star Wars, and from watching documentary series like Nova on Public Broadcasting as a kid. Plus, like most people, I love underdog stories. So, when I learned about Professor Stephen Hawkings, a physicist from the UK who helped to expand our knowledge of how the universe works in spite
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So, on several occasions previously, my Dad had mentioned that Pat Boone had recorded an album of metal covers. Well, today I finally got around to hunting down the album in the library, and I gave it a listen.
First ā The Track List
Youāve Got Another Think Cominā (Judas Priest)
Smoke on the Water (Deep Purple)
Itās a Long Way to the Top (If You Want To Rock ān Roll) (AC/DC)
Panama (Van Halen)
No More Mr. Nice Guy (Alice Cooper)
Love Hurts (Nazaret
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I enjoy spy thrillers. Marathon Man, Tinker Tailor Soldier Spy, Smileyās People, Sneakers, Spy Game, etc, have all stuff Iāve enjoyed. I bring up Spy Game, because it was my first exposure to Redford in a spy film, which in turn leads me to this weekās review ? Three Days of the Condor, which features Redford acting alongside Max Von Sydow in a spy thriller set in the US.
The plot follows Joseph Turner, code name ?Condor,? an analyst for the CIA. Wh
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