This week I have another book review, as I look at Robert Ludlum‘s classic conspiracy thriller, “The Bourne Identity”
Filed under: Books, Reviews Tagged: Books, Bourne Identity, Jason Bourne, Robert Ludlum
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It’s book review time, as I get the two Hugo Award Nominees for Best Novel that interested me, out of the way. Specifically, Among Others by Jo Walton, and Leviathan Wakes by Daniel Abraham and Ty Franck writing as James S.A. Corey.
Filed under: Books, videos Tagged: Hugo Award
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The Magical Girl Lyrical Nanoha franchise has been interesting when it comes the Magical Girl genre of anime. The original series was something of a conventional Magical Girl vs. Dark Magical Girl show, like the Pretty Cure franchise, with the difference being that the battles between Nanoha and her opposite number, Fate, played out a lot like a superhero fight.
The later series played up this concept, with the second series, Nanoha As setting up a battle of superhero teams (or superhero and su
Get Ultimate Spider-Man: Carnage at Amazon.com
So, it’s now time to review the Ultimate Universe’s take on the member of Spider-Man’s rogue’s gallery I hate the most. I’m going to say this right now. I hate Carnage. The character is completely unoriginal. He was created to be a darker-and-edgier version of Venom, who was in turn meant to be a darker and edgier version of Spider-Man. The character has essentially no depth. He kills people for no reason. That’s it. He breaks out of where he’s hel
Concert films tend to follow a very specific formula: Band does stuff before performing, audience eagerly awaits performance, band performs, band and audience leave. Buena Vista Social Club follows that formula somewhat, but with some tweaks that makes it stand out.
The film follows American music producer Ry Cooder gathering a bunch of classic Cuban musicians together to record an album of popular Cuban songs from the 40s and 50s, of the son genre, which was generally unknown in the US outside
This week I have another book review for you, covering one of David Eddings’ fantasy novels, “The Diamond Throne” – part one of the Elenium.
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On with the Nintendo Power recaps. We’re on to issue 38 for July of 1992. Our cover story for this issue is Street Fighter II for the SNES. I will not be doing a Quality Control for that game unless everything else stinks, because it’s Street Fighter, we all know it’s good. We’ve actually got some decent cover art this time, with Guile hitting a high kick. The letters for this issue are general slice-of-life stuff.
Panic Restaurant Guide
This is a bizarre little platformer for the NES, where y
With the colony up and running, we head back to the Nexus one more time for some side quests, to figure out our next destination, and to unlock a new game mechanic.
Filed under: Let's Play Tagged: Let's Play, Mass Effect: Andromeda, Video games
Before we return to Star Wars novels, we have one more comic series to take on, one which goes to the furthest reaches of the Star Wars universe – the Tales of the Jedi.
Writer: Tom Veitch
Art:
(For Ulic Qel-Droma and the Beast Wars of Onderon): Chris Gossett & Mike Barreiro
(For the Saga of Nomi Sunrider): Janine Johnston & Mike Barreiro, and David Roach.
Lettering: Willie Schubert Colors: Pamela Rambo Covers: Dave Dorman
Publication dates: October 1st, 1993 – February 1st, 1994
After much delay, it’s now time for me to talk about the games from this year’s E3 that caught my interest. Specifically, I’m referring to titles that I wasn’t already sold on coming in to the event (like Uncharted), or that were announced at the event (like Hitman: Absolution).
Filed under: Video games Tagged: E3 2011, Video games
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Well, at long last I’m finally done with my E3 2011 videos, with my thoughts of the games which turned me off from them, and the shame of the show – a title that disgusted me to the point that I threw up in my mouth a little.
Filed under: Video games Tagged: E3 2011, Video games
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We continue our pursuit of Kai Leng, and discover what Cerberus wants the Catalyst for.
Filed under: Let's Play Tagged: Let's Play, Mass Effect 3, Video games
I encounter the hardest fight I’ve faced thus far, and give some commentary as to why the fight is so difficult.
Filed under: Let's Play Tagged: Let's Play, Mass Effect: Andromeda, Video games
This week I’m giving my thoughts on the game Rayman: Origins.
Also, because it didn’t really take that long to talk about the game, I’m also giving my thoughts on this year’s nominees for Best Fancast at the Hugo Awards, including my pick for the winner.
The Nominees:
The Coode Street Podcast, Jonathan Strahan & Gary K. Wolfe
Galactic Suburbia Podcast, Alisa Krasnostein, Alex Pierce, and Tansy Rayner Roberts (presenters) and Andrew Finch (producer)
SF Signal Podcast, John DeNardo and JP
Gen Urobuchi has gotten a tremendous reputation as a writer of animation, particularly through his deconstruction of the magical girl genre with Puella Magi Madoka Magica. In 2011, he did something slightly different, by doing a novel prequel to the hit visual novel Fate/Stay Night, covering the events of the previous Holy Grail War, which set the events of the original game and anime in motion. The show shifted animation studios from Deen, to Ufotable, who had only a handful of shows under thei
Another week, another review, this time covering the 2011 Hugo Award nominee, Blackout, by Connie Willis.
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Review: All Clear by Connie Willis (tor.com)
Filed under: Books, Reviews Tagged: All Clear, Blackout, Connie Willis, Doomsday Book, Hugo Award, science fiction, timetravel
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We solve the third beacon – and accidentally use a bypass because I hit the wrong button.
Filed under: Let's Play Tagged: Let's Play, Mass Effect: Andromeda, Video games
Among the fighting games released last year, one that crept under the radar, but drew the attention of some of those in the fighting game scene was Nitroplus Blasterz: Heroines Infinite Duel. This was the latest of a number of various fighting games based on dating sims and visual novels, starting from Melty Blood in 2002 (based on Tsukihime), and moving on through Fate/Unlimited Codes in 2008 (based on Fate/Stay Night – the anime series of which I’ve previously reviewed). In 2013, we got Aquapa
Movies set in historical periods or otherwise based around historical events will never go away. We will always have Victorian tales of class-based angst. Same with tales of valorious (or conniving) knights in medieval Europe. For Eastern cinema, we’ll probably always have samurai films of various stripes, and the same with various Wuxia films, discussing various martial artists and their exploits in Imperial China.
To get try and some background on wuxia films and their I recently read The Chr
To get this out of the way first – the twist for this film has been spoiled to death. I’d say it probably was spoiled in its entirety well before I was born. On the one hand, this means that the film’s ending has lost some of its punch, as we all know it’s coming. On the other hand, this means that when you come into the film, since you know the twist is coming, you also know to look for the clues for the twist in the story, and generally pay more attention to the film itself.
So, the movie, on
Get "The Sword of Doom" from Amazon.com
It’s been a while since I put a film review together, for something outside of a genre film for Bureau42. However, what better place to get back into the swing of things than the 1960s jidaigeki film Sword of Doom.
The film stars Tatsuya Nakadai as samurai Ryunosuke Tsukue, a sociopathic-at-best samurai, who cares for nothing but the improvement of his skill. The film follows Tsukue over the course of two years, as his violent tendencies slowly get the b
This time the band as a whole goes to stop a heist on the Council Archives.
Filed under: Let's Play, videos Tagged: Let's Play, Mass Effect 3, Video games
Now more than a little late to the party, I’m moving on with my thoughts on EA’s E3 Press Briefing from Monday.
Filed under: Video games Tagged: analysis, E3, E3 2011, EA, video
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Get "The Soul of a New Machine" from Amazon.com
About 6 years ago, a sort of scandal rocked the gaming industry related to a blog post by a woman known as “EASpouse”. The blog post criticized EA’s labor practices at the time, which required employees to work massive amounts of unpaid overtime, as they were salaried employees. By massive, I mean about 12-16 hour days, 6 days a week, regularly. This was a big deal among gamers, because very few of us had ever had the opportunity to peek behind th
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