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If you’re reading this, and live in the United States, you know what the Peter Gunn theme is. You’ve heard it played by your High School Band (or played it yourself), you’ve heard it while playing Spy Hunter, or in a few movies. If say you haven’t heard the Peter Gunn theme before, then you’re probably lying. However, if you said you hadn’t watched Peter Gunn, I’d probably believe you. For a TV series with one of the memorable themes in the history of television,
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The Legend of the Mystical Ninja series is a game series I’ve heard a fair amount about in the past. I’ve heard that it’s a good game series, and I’ve heard it’s got a tongue in cheek atmosphere. Despite all this, I’ve never taken the time to try any of the games in the series. Maybe it’s because many of the more lighthearted 16-bit games I’ve played haven’t been that good. Maybe it’s because of a certain degree of cognitive dissonance – for me the definitive ninja game serie
Moving on to the Nintendo Power Recaps, we come to issue #33 for February of 1992. Our cover story for this issue is Teenage Mutant Ninja Turtles III: The Manhattan Project. The art is definitely continuing the improvement in the cover art that started last issue. Our letters column features of people with their copies of Nintendo Power while on vacation across the world and by across the world I mean, across the continental US and in Indonesia. What, you couldn’t manage pictures from Can
So, when I was recapping the last issue of Electronic Gaming Monthly, I didn’t cover the issue’s editorial. That’s because it didn’t have one that I could find. However, we’re now on issue #83 for June of 1996 and we have an editorial column this issue. First, I do need to mention that this issue’s cover features Sonic The Hedgehog and the new wave of 3D platforming games. Anyway, the editorial column for this issue, unfortunately, steps into the territory of describing the stuff that’s i
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A while back I watched The Fugitive… and apparently it slipped my mind to review it. Either that, or I reviewed it somewhere else and can’t find it anymore. So, in short, I enjoyed the movie, and decided that (eventually), I would watch the film’s spiritual sequel – US Marshals. This review is going to get into some spoilers, but I’m keeping them below the cut. However, you are warned.
The film follows Deputy US Marshal Sam Gerard (Tommy Lee Jones) and his team
If you’ve been reading this blog for a while, you’ll probably have figured out that I like racing games. They’re one of my favorite genres of video games, alongside RPGs, wrestling games, shumps, and shooters. For those counting – that’s my top 5 right there. So, after having refrained from picking other racing games (including F-Zero) for my Quality Control picks, I decided to pick a racing game. The game in this case is Super Off Road.
The Premise
Drive a race car around a track, be in the t
On to Nintendo Power’s 5th anniversary. As a reminder, this is not the fifth year Nintendo published a magazine. Prior to this they had the Nintendo Fun Club newsletter – which I will get to in due time. Our cover game is Super Castlevania IV for the SNES, which is, I believe, the first time a third party SNES game has made the cover of Nintendo Power. With the magazine’s 5th year, we’re now also getting a new comic strip, adapting the Legend of Zelda. They’re also bundling one of four st
Finally, after a stretch of hopping, skipping, and jumping across gaps in the archives, we now have contiguous issues. So, this week’s issue is #82 for May, 1996, and our cover story is Virtua Fighter 3, with notes on a preview of the “Saturn 2.0″ – which I suspect becomes Sega’s last console, the Dreamcast. Also, a little notable first for this issue is the debut of Dan “Shoe” Hsu as an assistant editor. We even have his baby picture (as we get a semi-collage of the editorial staff’s bab
Sorry about the rapidly changing themes recently. Essentially, I’ve been going through the themes to find one that I really like. This is the closest I’ve found to one that I do like – one that works with the screen width in a way that I like, and with a header I like. Now, if only I could find a way to change the graphic to a fountain pen instead of a ballpoint pin.
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I’ve been catching up on my Ultimate Spider-Man, for reasons various and sundry. The volumes that haven’t been reviewed at Bureau42, I’ve reviewed here. However, this storyline – the introduction of the Ultimate Universe’s version of the Sinister Six, has been reviewed there. Thus, I’m taking my review of this storyline to my blog here, so I can kind of review it in my own little way, with a bit of an aside about the state of your friendly neighborhood Spider-Ma
Ninja Gaiden is one of those series that hold a special place in my heart. It’s a game series, like Castlevania, that is known for it’s steep learning curve, that I can’t beat without using save states, and that I love anyway. Ninja Gaiden Shadow, isn’t exactly in that series. It was originally released in Japan as a port of the NES game Shadow of the Ninja, but Tecmo liked it so much, they bough the game. Well, now it’s time to find out if it was worth their money, and yours.
The Premise
Ryu
The Nintendo Power train continues on to issue #31, for December of 1991. Our cover story is Metroid II for the Game Boy – the first Game Boy game to make it to the cover. The cover art is better than last issue’s art, but not by much.
Letters
The theme for this issue is what you’d want your ultimate gaming system to be. As you can imagine when a large chunk of your reader base is kids, basically they want a console that does everything–including their homework.
Batman: Return of The Joker Gu
So, this week, with our EGM recaps, we’re skipping ahead another few months, to issue #81 for April of 1996. Our cover story for this issue is Street Fighter Alpha II, and I have to say that the cover art isn’t very good. Frankly, the mid-90s have not been kind to EGM’s covers.
Editorial
This issue Ed Semrad is taking up the pen for the editorial column. It’s been almost a year since the last issue of EGM I recapped, and the Nintendo 64 still isn’t out. That said, at the very least they have d
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As you may have gathered from my review of the first season, I liked the start of this. I liked the Forensic Anthropologist take on the Science Detective show. Â I liked the characters, and I liked the stories in the show. Now I’ve watched Season 2, and the show has slightly changed it’s focus, to a certain extent. Specifically, in this season the focus has changed from being heavily based around the murders, with the character focused side plots orbiting
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By the time you read this, I will have a copy of Final Fantasy XIII in my hands. So, since I don’t want to do a game for Quality Control that would take time that I could otherwise spend studying or playing Final Fantasy XIII, I’m picking UN Squadron for my Quality Control. Additionally, since this game is based on an anime and manga series (Area 88), I’m also going to do a review of the first OVA series (presumably the one that came out contemporary with the game). Th
Moving on to our Nintendo Power recaps, we come to issue #30 for November of 1994, and our cover story is Final Fantasy II, otherwise known to the rest of the world (and most gamers today) as Final Fantasy IV. Oh, and the Chocobo on the cover, even though it is black, isn’t the wrong cover. It’s flying, and in Final Fantasy II/IV Black Chocobos are the ones that can fly.
Letters
This month they were asking for letters from people asking who they’d like to play multi-player Game Boy games with
Alright then. We’re going back, after a long hiatus, to my Electronic Gaming Monthly recaps. This time we’re skipping ahead some to issue 75, for October of 1995. Our cover story is Mortal Kombat III for the Sony PlayStation and… Street Fighter: The Movie – The Game for the Sega Saturn. I can tell you right now which one I’d rather play.
Editorial
Danyon Carpenter has this issue’s editorial column. As the 16-bit generation comes to an end, it’s going out with some pretty impressive games. Secr
When I was a kid, I picked up a used copy of Ghouls & Ghosts for the NES. I picked it up after hearing Adam Sessler, a game critic I respect immensely, gush about the game on Extended Play (which might have still been “GameSpot TV” at the time). I played it, found it frustratingly hard, and turned it in. When I came to the last issue of Nintendo Power which I did a Where I Read for (Issue #26), I decided now, with the aid of emulation, to give the 16-bit version of Ghouls & Ghosts anothe
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Ever since the dawn of cinema, people have aspired to adapt the great myths and legends of history. The tales of the Arabian Nights, the legends of Heracles, and most significantly, the Illiad and the Odyssey of Homer. However, the technology required to tell the second to last has been a little lacking. However, the Lord of the Rings films, with the technological development of the Massive Engine, when was used to show the massive battles of the books, now the time has
If you’ve been following my reviews on Bureau42, you may know that I enjoy superhero comics, particularly judging by my reviews of DC: The New Frontier and similar works, as well as allusions to superhero comics in other reviews I’ve written. So, I missed Justice League when it first aired on TV. I missed it when it came out on DVD. However, now it’s finally out on Blu-Ray, and I’ve finally seen it. I’m pleased by what I’ve seen. My mind was not blown, but I did enjoy what I saw.
The series doe
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I enjoy mysteries. I read Sherlock Holmes novels as a kid. I read pulp detective novels and Agatha Christie novels as a teen. As a grown up I’ve found myself drawn to the current trend of forensic detective TV series, like CSI on CBS. After missing the boat early on, I’ve picked up the first season of Bones, and have given it a watch.
The show focuses on Dr. Temperance “Bones” Brennan (played by Emily Deschanel), a woman with a doctorate in Forensic Anthropo
Get Battlefield: Bad Company from Amazon.com
Well, it’s a new year, and with the new year comes more opportunities to clear more titles off my Pile of Shame. First up is the spinoff of EA’s Battlefield series, aimed for the Consoles – Battlefield: Bad Company.
The Premise:
Private Preston Marlowe has screwed up. After going in a joyride in a helicopter, destroying a General’s limo in the process (along with the helicopter), Marlowe is assigned to B Company of the 222nd regiment, also known as
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So, I’ve previously reviewed Need for Speed: ProStreet and Carbon. Both were pretty decent racing racing games, putting aside the very significant and major flaws I pointed out in my reviews of both games. Well, in my review of ProStreet, I said I’d give GRID a try. As you can tell from the title of the review, I haven’t. What I have tried is Criterion’s more arcade style, open world street racing game Burnout: Paradise. I’ve basically made it through career
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Now, once again I have another wrestling DVD review this week, though this one takes a different tack from my other reviews, because I’m not doing a match-by-match recap this time. Why? Well, the review will explain.
The Premise:
The DVDs recap some of Shawn Michaels’ wrestling career, from his tag career, to the beginnings of his solo run, to his return to the WWE.
The Good:
Most of the matches on here are classics. Shawn Michaels’ ladde
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This review is going to differ from my usual review format, mainly because in this case, the film I’m reviewing, which is a documentary about the Genocide in Darfur, asks a few questions, and I’m going to try to give some opinion based answers.
The Premise:
Brian Steidle was a captain in the US Marine Corps who, after his term of service was up, left the Corps and became an unarmed monitor for the African Union, tasked with monitoring the cease-
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