The Crossing: Fingers Crossed?
As we reported back in May 2009, Arkane Studios’ unique-sounding Source engine game The Crossing had unfortunately been put on hold thanks to unforeseen financial complications. In July of the same year, however, we also learned that Arkane had been secretly aiding 2K Marin with the development of BioShock 2.
Yesterday, Zenimax Media announced, during the opening segment of QuakeCon 2010, their acquiring of Arkane Studios:
Now, as it relates to the comments above, I know what you?re thinking, and you know what I?m thinking! Whereupon I’d like to guide us all to Will Porter?s April 2009 CVG article entitled ?The Biggest Games We’ll Never See.” In the story, Porter interviewed various project leaders on the topic of failed big budget productions, one of them Arkane CEO Raphael Colantonio. In the interview, he explained why the studio had put The Crossing on hold:
While much of the rest of the interview details how fun The Crossing’s 20-minute gameplay demo was (baww!), in closing, Porter questions Colantonio on the game’s future probability:
Now that Arkane is in the big leagues with what can only considered an amazing line-up of games of the same style ? Brink, Rage, Fallout: New Vegas and The Hunted – the studio might finally have both the financial possibilities and freedoms to actually go back to The Crossing. Fingers crossed, eh? Eh!
If you’re interested in the Colantonio/Smith joint venture mentioned above, Rock, Paper, Shotgun published an extensive interview with Colantonio and Smith just last July.
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