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EGM 1995 Video Game Buyer's Guide


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EGM 1995 Video Game Buyer's Guide

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7 minutes ago, Areala said:

I'm sorry, but "Over 900 games reviewed"?! IT MUST BE MINE!! :D

Wake me when.....

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12 minutes ago, Phillyman said:

Wake me when.....

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You're an old man now. 900 will suffice. ;)

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Probably one of the only places the laser active is called out as a real game system among the big boys.  Never realized Sega made 90% of the games on there.

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3 minutes ago, DocRhino said:

Probably one of the only places the laser active is called out as a real game system among the big boys.  Never realized Sega made 90% of the games on there.

I should have said that I never realized Sega had such a big role in it to make it BC with the Sega CD, thats what made it's library so dominantly Sega.

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2 hours ago, DocRhino said:

I should have said that I never realized Sega had such a big role in it to make it BC with the Sega CD, thats what made it's library so dominantly Sega.

This issue was one of the few places that I ever saw reference the Laseractive when I was a kid, and in hindsight I have to give Pioneer credit for having support for two of the major players in the Japanese and western markets in NEC (PC Engine support) and Sega (in MegaDrive/Genesis support).  The one thing that I find people tend to forget is that the modules for each system must be bought for the Laseractive to run their games, as well as to run special Mega-LD and NEC-LD (or whatever the PC Engine LD games are called), which are unique to the Laseractive hardware.

 

That said, this was a sad issue for me in regards to my love of the design of the CD32, and the system was said to be dead (in retrospect, it was dead before I saw this issue, due to Commodore USA having some...interesting internal issues that would make Atari and Sega both proud...)

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