About This File
Anyone interested in gaming history should take note: this issue not only features a first look at some game about a guy named Zelda (that's his name, right?), but it also features a very early discussion/interview between Masanobu Endo, the designer of Xevious and The Tower of Druaga, and some kid named Shigeru Miyamoto, who designed a couple of games I can't recall off the top of my head, but I hear he's done all right for himself.
*This issue is missing an 8-page pullout of maps for the game Challenger (pages 123-130). You can still see where they were pulled from the mag, along with the note instructing readers to peel the pages off (they weren't stapled in, but rather affixed with a strip of glue.)
**Also, as always, Family Computer Magazine is printed Japanese-style and read from right to left. Your CBR reader must be set to Japanese/manga mode for facing pages to be oriented correctly. Man, I'm getting tired of writing instructions on how to read Japanese magazines. You all are smart enough to figure it out on your own, right? If the text is printed horizontally, you read L-R just like alphabetic languages. If the text is printed vertically you read from R-L. Got it? This is the last time I'm going to mention it!
Edited by kitsunebi
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