Starwing 2 box art (PAL) (UK) custom made my @Adrian77
Released? Never been released
This is a PAL version that custom made by @Adrian77
I don't know what the PAL version going to be look like, but this is the one I made.
What do you guys think? Let me know in the comment.
Promotion at Winter CES
Star Fox 2 was playable on the show floor at the Winter Consumer Electronics Show (Winter CES) in Las Vegas in January 1995. The version demonstrated was significantly different from the final version. GamePro enjoyed the free-roaming gameplay, the craft morphing ability, and strategy elements. Electronic Gaming Monthly also liked the shift to free-roaming and felt the non-linear gameplay and ship morphing abilities were major improvements. Nintendo Power dubbed it their top SNES game of the show. All three magazines thought Star Fox 2 was better than the original. Edge was more critical, writing that Star Fox 2 was Nintendo's attempt to keep the SNES relevant. They wrote that the Super FX polygons were not particularly impressive, and the gameplay lacked "the immediate appeal of its predecessor". A man was arrested and charged with felony grand larceny for attempting to steal a demo cart from the show floor.
Cancellation
By mid-1995, Star Fox 2 was nearing completion, and was planned for release in August. However, 3D technology was advancing quickly and the 3D game market was expanding, with competition from the Sony PlayStation and Sega Saturn. The consoles ran impressive 3D graphics that captured the public's attention. Nintendo was concerned that the 16-bit Star Fox 2 3D visuals would be compared to the superior 3D capabilities of competing consoles. Cuthbert said that Star Fox 2 would be "compared directly against games such as Ridge Racer, which felt like you finally had an arcade machine's power in your home".
Nintendo decided to prioritize its upcoming Nintendo 64 console, including a new Star Fox game, Star Fox 64. According to Cuthbert, Miyamoto wanted a clear break between 3D games on the SNES and Nintendo 64. The Super FX 2 chip also raised the cost of production, which would have made Star Fox 2 an expensive release.
Star Fox 2 was canceled in mid-1995, when it was about 95% complete. Nintendo still wanted the game finished after cancellation, so they took it through full localization and QA testing. Cuthbert said there may have been no official announcement of cancellation, and there was confusion about the game's status in the media. The August issue of GamePro printed that it had been delayed to 1996, while Electronic Gaming Monthly wrote that it had been canceled in their September issue. Nintendo Power wrote in their September issue that "rumors of the demise of Star Fox 2 have been greatly exaggerated", and that the release was most likely coming in the first half of 1996.
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