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  1. 130 downloads

    John Woo Presents Stranglehold Prima Official Game Guide (2007)
    6 points
  2. 219 downloads

    Tips & Tricks Issue 150 (August 2007)
    3 points
  3. Version 1.0.0

    48 downloads

    Star Trek: Judgement Rights (reviewed in this issue) and Star Trek: The 25th Anniversary are both excellent games. Make sure you get the CD-ROM versions, though. Having the original actors voice the roles makes it seem like you're playing lost episodes of TOS.
    2 points
  4. 219 downloads

    Tips & Tricks Issue 130 (December 2005)
    2 points
  5. 219 downloads

    Assassin's Creed II - The Complete Official Guide (2009) - PS3, X360, PC version
    2 points
  6. Retromags Presents! John Woo Presents Stranglehold Prima Official Game Guide (2007) Database Record Download Directly! Scanned By: E-Day    Edited By: E-Day    Uploaded By: E-Day    Donated By: Rando1975 Follow us on...                         
    1 point
  7. From an adult reader's perspective, no video game magazines from the 8/16 bit eras are particularly interesting reads, since they were all aimed exclusively at kids. So you're not going to find a lot of juicy articles or interviews no matter what mag you pick up. But from a design and print quality standpoint, Nintendo Power ran circles around contemporary American mags, since it was emulating the look and feel of Japanese mags, was backed by the finances of Nintendo and had direct access to source assets no one else had.
    1 point
  8. Don't forget that Famitsu was also basically Nintendo-exclusive for a long time (indeed, for its first 10 years of publication it went by its un-abbreviated name of Famicom Tsuushin.) I don't know why Nintendo didn't set up a publishing division and enter the magazine market earlier, but the earliest Famicom publications, Family Computer Magazine and Marukatsu Famicom, both were high quality publications right from the start, loaded with the same professional illustrations, maps, quality screenshots, etc. that one would expect from an official mag. Since most Japanese gaming mags prior to the PlayStation focused on Nintendo systems anyway (Sega wasn't really a contender in Japan until the Saturn), maybe Nintendo just didn't see the need to make their own. The difference in quality between early Nintendo Powers and the competing American mags at the time was pretty stark, but it's hard to imagine how an official Japanese mag would have improved upon what was already being published there.
    1 point
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