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  1. Thank you! I was very blessed to work for this company at 16 years of age! I got hired because I had been living in Redmond Washington in the 90s and was a huge square fan. I sent in a reply card to them and they called me one day asking if I would be interested in testing Secret of Mana?! Umm yes please. It was really cool there were about 12 of us similar ages and we went to Square every day for like a week during the summer to test it. They fed us pizza and we got to make some contributions. I named a couple of enemies (Snap Dragon and Tsunami (formally Mr. Water) Also got a free copy of the game when it was over and some merchandise. They kept calling me back to test and it culminated with Final Fantasy 6. I got to bring my brother and sister with me and play through it. They had me take a game play phone call during this time and then after the beta test they hired me. My brother discovered the relm sketch glitch but they didn't fix it for some reason. Working for Square as a game play counselor was really amazing. I got to play video games all day, test unreleased games, hang with the us developers, visit Nintendo etc. I even contributed to Chrono Trigger by naming Ayla. Frequently work with Ted Woosely and I want to confess that I borrowed his final fantasy v music cd and didn't return it.
    4 points
  2. This comment is too wonderful to get lost on the forum pages. From user @cleansed: Mr. Gabbard, thank you for all the work you did to help get this game (and guide) out into the world, and thank you for sharing your story!
    2 points
  3. 97 downloads

    According to Sony's ad, there are two types of games. "Octopus games" are so addictive you get calluses on your fingers from playing so much. Then there are "eggplant games" which are silly but addictive. Like eggplants. Apparently. Well, I mean, that's what they SAY... Octopus shmoctopus...what I'm really seeing here is "a Japanese game with tentacles will give you calluses from playing with "it" too much." And do we even need to address the symbolism of the eggplant??? yyyyeeeaaahhhh....
    1 point
  4. Right, but it isn't as if anyone's passed any laws against the "dirty old man trope" in anime, or passed laws saying that it's illegal to mention gender in a videogame. It's just changing mores of certain countries, and businesses reacting in whatever way they feel will net them the most profit. If a business feels they can sell more product by censoring something, they probably will. They aren't on a soapbox crusade, they're just trying to make a buck. In Japan, one of the quickest and easiest ways to make more money is to slap some "fan service" into your product, increasing its appeal. Their frustration comes about when they try to export that product to a country where that sort of thing acts to limit the potential audience, rather than increase it. They say sex sells, but in America, at least, that isn't always true, depending on what the product is and who the target audience is. Of course. It was just making the point that every culture has different levels of conservatism and cultural norms. Japan scoffs at American conservatism that forces them to hide the revealing cleavage of their characters if they want an E rating on their games, while some Americans might look at Japan's lack of legal recognition for gay couples as a conservatism whose time for change is past due. Luckily, every country gets to decide its own morals, cultural behaviors, and laws for itself. Though again, once international business becomes involved, we have no choice but to work with cultural differences as best we can.
    1 point
  5. 523 downloads

    Official US Playstation Magazine Issue 101 (February 2006)
    1 point
  6. I gave my son all my boxes of Game informer EGM and Nintendo power magazines. I have one box from the 80's if I remember correctly. I don't know if he liked the car I gave him for his 18th birthday or these magazines better.
    1 point
  7. People can be offended, nobody is stopping them from being. However, just because they are offended shouldn't mean it should stop other people from enjoying something they find non-offensive. Of course I am just talking about media. Whatever thing happens in media or art should not be be used as an excuse or to fuel real-life crimes. That goes for sex and violence. Art shouldn't really have boundaries as it isn't real and there are no victims as you said, despite how very twisted and offensive it can be. I disagree with Japan's anti-same-sex marriage law, but let's not act like the G7 is some group of saints.
    1 point
  8. I for one welcome Japan's media's overt sexualism overall. It is better than America where everyone acts like repressed Puritans and has moral panic over anything that could be considered offensive.
    1 point
  9. 1,299 downloads

    Final Fantasy III / Final Fantasy VI is, hands down, my favorite Final Fantasy title. And this right here just might be my favorite strategy guide of all time. Presented in full colour, flush with screenshots, along with copious artwork by artist Yoshitaka Amano, and a section at the end featuring some gorgeous full-size in-game maps, Olafson's guide is written more like a story as opposed to a walkthrough. At $12.95, this was an absolute showstopper of a book. It may be less complete overall than Nintendo's own game guide, as it doesn't contain things like monster stats, weapon and item lists, Gau's Rage tables, or other in-depth information one might expect to see in an RPG guide. But the sheer quality of Olafson's prose guides the reader through the story so well it feels like playing the game. It's one of the few guides I've read from cover to cover multiple times. It's just that good. This book is generally very expensive on the second-hand market. Copies on eBay routinely sell for $50 or more, and copies in excellent condition can fetch upwards of $100. For Final Fantasy III fans, it's a highly-sought collector's item. If you've ever looked at a listing and wondered why, I hope a flip through this book explains everything. If every guide followed Olafson's example, strategy guides would be regarded as works of art instead of simple cash grabs. Enjoy!
    1 point
  10. 179 downloads

    Big thanks to @bogusfrank for preserving these! Please make sure to thank him
    1 point
  11. 577 downloads

    Game Players Buyers Guide to Nintendo Games (October / November 1989)
    1 point
  12. 471 downloads

    Game Player's Strategy Guide to Nintendo Games Volume 2 Number 4 (August-September 1989)
    1 point
  13. 490 downloads

    Game Player's Strategy Guide to Nintendo Games Volume 2 Number 3 (June-July 1989)
    1 point
  14. 1 point
  15. 465 downloads

    Official US Playstation Magazine Issue 92 (May 2005)
    1 point
  16. 563 downloads

    Official US Playstation Magazine Issue 106 (July 2006)
    1 point
  17. I'm glad I was almost always a generation behind the times.
    1 point
  18. 484 downloads

    Official U.S. Playstation Magazine Issue 85 (October 2004)
    1 point
  19. 531 downloads

    Official U.S. Playstation Magazine Issue 86 (November 2004)
    1 point
  20. 558 downloads

    Official U.S. PlayStation Magazine Issue 087 (December 2004)
    1 point
  21. 547 downloads

    Official U.S. Playstation Magazine Issue 089 (February 2005)
    1 point
  22. 491 downloads

    Official U.S. PlayStation Magazine Issue 088 (January 2005)
    1 point
  23. 500 downloads

    Official U.S. PlayStation Magazine Issue 090 (March 2005)
    1 point
  24. 498 downloads

    Official U.S. Playstation Magazine Issue 94 (July 2005)
    1 point
  25. 500 downloads

    Official US Playstation Magazine Issue 95 (August 2005)
    1 point
  26. 561 downloads

    Official US Playstation Magazine Issue 96 (September 2005)
    1 point
  27. 510 downloads

    Official US Playstation Magazine Issue 97 (October 2005)
    1 point
  28. 535 downloads

    Official US Playstation Magazine Issue 98 (November 2005)
    1 point
  29. 533 downloads

    Official US Playstation Magazine Issue 84 (September 2004)
    1 point
  30. 552 downloads

    Official US Playstation Magazine Issue 91 (April 2005)
    1 point
  31. 509 downloads

    Official US Playstation Magazine Issue 102 (March 2006)
    1 point
  32. 555 downloads

    Official US Playstation Magazine #104 (2006)
    1 point
  33. 499 downloads

    Official US Playstation Magazine Issue 103 (April 2006)
    1 point
  34. 484 downloads

    Official US Playstation Magazine Issue 105 (June 2006)
    1 point
  35. That generation almost everyone had to buy an hdtv along with their new system. What an expensive time to be a gamer.
    1 point
  36. 843 downloads

    Official U.S. PlayStation Magazine Issue 100 (January 2006)
    1 point
  37. 643 downloads

    Game Player's Strategy Guide To Nintendo Games Vol.1 No.3 (1988)
    1 point
  38. 738 downloads

    Game Player's Nintendo Buyer's Guide Vol.1 No.1a (June 1988)
    1 point
  39. 502 downloads

    Game Player's Nintendo Buyer's Guide Vol.1 No.1b (August 1988)
    1 point
  40. 305 downloads

    One of the very last issues of this mag (next-to-last, I think) before it was turned into PC Gamer.
    1 point
  41. Version 1.0.0

    406 downloads

    Do you know why I love this magazine, and the first several years of PC Gamer (which shared the same staff)? It's because the articles and reviews are written by intelligent professionals, so even reading about games I don't have the slightest interest in is a joy - something that sadly isn't all that common in video game journalism.
    1 point
  42. Version 1.0.0

    278 downloads

    Another fine issue of this mag, only a short time before it evolved into PC Gamer Thanks to Areala for donating this issue!
    1 point
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