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The History of Britannia The Ultima Collection is a complete record of one of gaming's longest-running, most ground-breaking achievements. Prima's Official Guide to the Ultima Collection is the perfect companion -- a complete compendium of all the knowledge necessary to complete these classic games and unearth the secrets of the magical land of Britannia! Solutions to 10 classic games including Ultima I through Ultima VIII, Serpent Isle, Forge of Virtue, The Silver Seed, and Akalabeth. Complete Walkthroughs Hints and Tips City and Dungeon Maps Useful Lists Copious stats for creatures, weapons, and spells Plus a 20"x17" two-sided, pull-out color poster of all the world maps from all the games, translated into English. Written by Chris McCubbin and David Ladyman.3 points
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YOUR COMRADES DIDN'T MAKE IT OUT ALIVE. . . THEY DIDN'T HAVE THIS BOOK. Detailed walkthroughs for both Jill and Chris Complete listings and locations of all weapons and items Descriptions and tactics for all monsters Tips & tricks for serious carnage Overcome your fears and conquer the mansion with this totally unauthorized pocket guide to Resident Evil.2 points
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THIS BOOK DOESN'T WASTE TIME TELLING YOU HOW TO PLAY--IT TELLS YOU HOW TO BRING YOUR WORST NIGHTMARE TO LIFE AND SHARE IT ON DISK. Design your own DOOM tricks and traps using tips straight from the hackers. . . Learn how to frag your friends and eliminate your enemies on your own levels Learn about shortcuts and editing tools that enable you to cut through mountains of code Design your own Deathmatch, or create a level that can only be conquered in Cooperative play Learn how to create substitute monsters--maul your mother-in-law or blast your boss Discover the secrets of stairs, lifts, pools, and ponds Pick and choose among Invulnerability, Blur Artifacts, or Mega Spheres Turn your BFG 9000 into an Imp-blasting, Demon-toasting, rapid-fire chaingun While the true DOOM Gurus are the people at id Software, they are not the only ones--Sames found Benner, Bruni, and many other DOOM Gurus to unlock the secrets of DOOM hacking. It takes more than simply using a tool to effectively create your own DOOM worlds, and Tricks of the DOOM Programming Gurus provides all the knowledge you need from a multitude of people with first-hand experience. Includes fully registered versions of freeware and shareware tools that enable you to design and create your own twisted worlds for DOOM, DOOM II, and Heretic. Everything you need to modify sound and graphics, combine levels into episodes, and randomize things within levels. As an added bonus, you can learn the tricks and techniques used in the more than 1,000 levels included on the CD. The software CD which came packaged with this book can be downloaded from Archive.org.2 points
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THE NIGHTMARE CONTINUES! The world is engulfed in flames, thanks to iD Software and GT Interactive. To avoid an eternity of suffering, you must find the Dark One's power source and destroy it once and for all. Doom II, with more levels of play, sharper graphics, bigger and badder weapons, and double the demons, is not only more awesome than the original but could degenerate into a never-ending nightmare. You could lose your soul, or even worse, your job and your family. Thank heaves for Doom II: The Official Strategy Guide. Now the nightmare can be conquered, because inside you'll find: The unique cheat codes for Doom II Winning combat and tactical strategies to conquer every level and vanquish every imp and demon Maps showing all the mazes and hidden rooms Clues for solving the hellish Doom II puzzles This guide is essential for anyone who is serious about descending into this fiery underworld and coming out alive. Written by Ed Dille.2 points
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Just When You Thought You'd Mastered the Game . . . Think Again! You thought you'd saved Terra, destroyed Kefka, and beaten the Imperial troops. Victory was at hand. . . You were wrong. Dead wrong. End your frustration and become a master of the game with the Final Fantasy III Players Guide. In these pages, you'll get all the clues, all the hints, and all the maps you're going to need to survive your quest across two worlds. INSIDE! Find Out How To: Steal Terra from the Imperial Fighters! Use Magitek Weaponry to Your Advantage Survive in Both Worlds! Reach and Defeat Kefka! Written by Peter Olafson.2 points
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You are Gabe Logan, a U.S. covert government operative. Your assignment--stop the unleashing of a deadly virus known as Syphon Filter. In the hands of terrorists, the virus could end the world as we know it. The fate of the world now rests in your hands! Put an end to the terrorist threat with an extensive, step-by-step Walkthrough. Level Maps uncover the weapons and items you'll need to survive. Learn the pros and cons of each weapon. Looking for a 1-shot kill? We'll tell you which weapon to use! Looking for a particular weapon in an area? Find it quickly by looking for the weapon icon in the walkthrough.2 points
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Project Editor: Jennifer Crotteau CATCH SOME AIR WITH THE PERFECT 1080! * Complete course descriptions * Multiboarder secrets to shredding * Important racer and board statistics * Secrets to combining the coolest moves * Hints to surviving the Freestyle, Downhill, and Halfpipe courses Contents: Chapter One: Get On Board! Chapter Two: Rider Stats Chapter Three: Snowboard Selection Chapter Four: Airborne: Tricks Chapter Five: Courses Chapter Six: Tips and Hints ISBN: 7615-1592-5 Library of Congress Catalog Card Number: 98-656592 points
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Author: Stevie Case EXTERMINATE THE EVIL HERD! * Thorough buzz-throughs of every mission * Locations of every power-up, weapon, and obstacle * Complete weapons list with tips for use * Secrets of each level revealed * Detailed strateies for eliminating the evil Herd * Covers multiplayer mode * In-depth gameplay strategies CONTENTS The Buck Basics Buck Bumble Strategies The Garden The Evil Herd Buck's Arsenal Walkthrough: Missions 1 - 5 Walkthrough: Missions 6 - 10 Walkthrough: Missions 11 - 15 Walkthrough: Missions 16 - 19 Multiplayer Strategies ISBN: 7615-1910-6 Library of Congress Catalog Card Number: 98-678822 points
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Authors: Michael Knight, Trisa Knight THE BUGS ARE BACK! * Hints on heroic high scoring * Each flea, scorpion, spider, and new bug covered * Hot to beat all bugs * All power-ups revelaed * Tactics for complete extermination * Get the most out of your shooter CONTENTS Introduction Basics in Bug Extermination Weedom Frostonia Infernium Enigma Evile Working with Other Heroes The Arcade Game ISBN: 7615-1769-3 Library of Congress Catalog Card Number: 98-668972 points
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Author: Anthony James FEELING SHAKEN, NOT STIRRED? You've been reinstated in Her Majesty's Secret Service, but you need more than a fancy watch and a few martinis to stop the Janus Syndicate and rescue the GoldenEye satellite. Don't get caught with your pants down, James. Get what you need to air out your Walther PPK and dry your martini. * Invincibility, invisibility, and other covert cheat codes * Step-by-step walkthroughs for every mission * Secret agent skills vital to your success as 007 * Detailed maps for every level * Multiplayer tips: Be #1 and Most Deadly Contents Chapter One: A Golden Game Story Line Chapter Two: Game Basics Basic Controls General Information General Hints Survival Tactics Miscellaneous Tactics Chapter Three: Mission Walkthroughs Mission One: Arkangelsk Section One: The Dam Section Two: The Facility Section Three: The Runway Mission Two: Severnaya Section One: The Surface Section Two: The Bunker Mission Three: Kirghizsatn Section One: The Launch Silo Mission Four: Monte Carlo Section One: The Frigate Mission Five: Severnaya Section One: The Surface Section Two: The Bunker Mission Six: St. Petersburg Section One: The Statue Park Section Tow: The Military Archives Section Three: The Streets Section Four: The Depot Section Fve: The Train Mission Seven: Cuba Section One: The Jungle Section Two: The Control Center Section Three: The Water Caverns Section Four: The Antenna Cradle Teotihuacan Section One: Aztec Complex El-Saghira Section One: Egyptian Temple Chapter Four: A Brief History of James Bond "The Name Is Bond. James Bond." How the James Bond Sensation Began The Novels The Films The Actors "Shaken, not Stirred." Awards and Honors GoldenEye Chapter Five: Game Secrets Cheat Options Hidden Levels ISBN: 7615-1301-9 Library of Congress Catalog Card Number: 97-697602 points
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Author: Mel Odom THE HYBRIDS ARE RAMPANT - YOU ARE LUCKY TO BE ALIVE * Detailed battle info and combo tactics * Locations of all power-ups and items * Complete weapons and armor stats * In-depth maps of every section * Solutions to all puzzles HARDWARE AND POWER-UPS Personal Equipment Equipment Containers Stamina Weapons BERSERKER BATTLE MOVES AND ENEMIES Battle Mode Stats Combat Wrestling Extending Recovery Time Opponents Spica Pollux Seginus Clone (Male or Female) Naos Procyon Gomeisa Mekbuda Kitalpha Beid Murphrid Dubhe Men in Black Mira Kevin Young Capella Muhlifain Pherkad Cebalral Sargas Tegmine Alkalurops Antares Rigel Algol Polaris Cor Caroii Fomalhaut Gacrux Canopus Zosma Mebsuta Castor Dr. Bross Jerry Silver Alex Hunter Mi'Goea the Traitor Diaz BIOWEAPON STORAGE FACILITY Interlude: The Beginning Level 1-1 Level 1-2 Level 1-3 DR. BROSS'S LAB Level 2-1 Level 2-2 Interlude CLONE STORAGE FACILITY Level 3-1 Level 3-2 Level 3-3 Level 3-4 Level 3-5 Level 3-6 WEAPON FACTORY Level 4-1 Level 4-2 Level 4-3 UNDERGROUND SHELTER: LOWEST AREA Level 5-1 Level 5-2 BIOWEAPON FACTORY Level 6-1 Level 6-2 Level 6-3 Level 6-4 Level 6-5 Level 6-6 Level 6-7 CLONE STORAGE FACILITY 2 Level 7-1 Level 7-2 Level 7-3 CLONE CULTIVATION SITE Level 8-1 Level 8-2 Level 8-3 UNDERGROUND SHELTER TOP LEVEL ISBN: 0-7615-2273-7 Library of Congress Catoalg Card Number: 99-635262 points
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Author: Christine Cain A TIMELESS TALE OF GOOD VERSUS EVIL * Detailed maps * Magic spells and puzzle solutions * Complete weapons and items lists * Battle strategies * Walkthroughs of every episode Introduction The Story The Characters The Journey Game Basics Weapons and Armor Magic Enemies Items Episode One Episode Two Episode Three Episode Four Episode Five Epilogue Secrets ISBN: 0-7615-1640-9 Library of Congress Catalog Card Number: 98-659452 points
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Introduction Chapter 1 · Basic Techniques Chapter 2 · The Early Story · The Mantis Ant · Tropicallo · Spiky Tiger Chapter 3 · Underground Palace & Pandora Ruins · Fire Gigas · Wall Face · Kilroy · Jabberwocky Chapter 4 · The Upper Lands · Spring Beak · The Great Viper Chapter 5 · Fire & Ice · Geshtar - Mech Rider · Boreal Face · Tonpole & Biting Lizard · Frost Gigas · Minotaur Chapter 6 · The Empire · Doom's Wall · Vampire · Metal Mantis · Geshtar - Mech Rider 2 Chapter 7 · The Dark & The Light · Lime Slime · Blue Spike · Gorgon Bull Chapter 8 · Moon & Mana · The Dark Stalker · Test of Courage · Aegagropilon Chapter 9 · The Underground City · Hydra · Kettle Kin Chapter 10 · The Grand Palace · Snap Dragon · Hexas · Geshtar - Mech Rider 3 Chapter 11 · The Pure Land · Dragon Worm · Snow Dragon · Axe Beak · Red Dragon · Thunder Gigas · Blue Dragon Chapter 12 · The Mana Fortress · Buffy · Dread Slime · Dark Lich · Mana Beast Monster Statistics Index/Game Flow Chart Special Color Section: The World Map, The Bosses, The Empire Ruins, The Underground City, The Grand Palace, The Mana Fortress, Scenes from Secret of Mana2 points
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Chapter 1: Introduction · The Story Line Chapter 2: Game Basics · Status Menu · Fighting · Hiactive Playing System · Exploring the Island · Abnormal Conditions · Town Facilities · Saving Your Game · General Hints · Boss Strategies Chapter 3: Characters Chapter 4: Magic · Finn · Annie · Prince Edward · Tont · Domino · Lorele Chapter 5: Level Walkthroughs · Village of Isla 1 · Cave of Spirits · Marion Kingdom · Border Church · Zalagoon · Ophera · Luna · Mist Caves · Simone · Desert Ruins · Luna II · The Valley · Onowan Village · Gaea Island · Tower of Arawn · Simone II · Zalagoon II · Marion Kingdom II · Bandore · Leave · Barbaros Castle · Discipline Island · Barbaros Castle II · Pity Island · Ocean Pyramid · Mistral/The Fifth Temple · Zeal · Quamdar · The Abyss Chapter 6: Items Index · Common Items · Finn's Item · Samson's Items · Tont's Items · Annie's Items · Edward's Items · Lorele's Items · Domino's Items Appendix2 points
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Introduction: · The Story Line Game Basics: · Basic Controls · General Information · Using a Weapon · Running · Pushing an Object · Saving a Game · Status Screen · Item Box · General Hints Arranged Mode Walkthrough: · Playing as Chris · Playing as Jill Resident Evil 2 Demo Walkthrough: · General Information · And the Nightmare Begins Anew Items Index2 points
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Foreword Getting Started Washington, D.C. · Level 1: Georgia St. · Level 2: Destroyed Subway · Level 3: Main Subway Line · Level 4: Washington Memorial · Level 5: Freedom Memorial New York City · Level 6: Expo Center Reception · Level 7: Expo Center Dinorama Rozovka, Kazakhstan · Level 8: Rhoemer's Base · Level 9: Base Bunker · Level 10: Base Tower · Level 11: Base Escape Uzhhorod, Ukraine · Level 12: Rhoemer's Stronghold · Level 13: Stronghold Lower Level · Level 14: Stronghold Catacombs Almaty, Kazakhstan · Level 15: PHARCOM Warehouses · Level 16: PHARCOM Elite Guards · Level 17: Warehouse 76 · Level 18: Silo Access Tunnels · Level 19: Tunnel Blackout · Level 20: Missile Silo2 points
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So you just couldn't keep away from Stauf's Mansion... When the clock struck the fatal hour, you just had to answer its call. You simply couldn't resist. And once you ventured into Stauf's haunted mansion, you found that no amount of sniveling and pleading could save you from your chosen fate. You should not have entered without a guide. Well, perhaps your pleas for mercy have been answered. The Official Strategy Guide which you now hold in your hands is the only help you can count on to solve the mysteries hidden within this decomposing mansion. Amidst these pages you will find: Detailed puzzle strategies and solutions Explanations of all the clues Locations of all the Treasure Hunt items A complete fictional walkthrough of the game The 11th Hour script in its original form An interview with Graeme Devine and Rob Landeros The challenges within Stauf's evil and foreboding underworld have never been more terrifying. Face them alone and you're no better than a demented killer's favorite plaything!2 points
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Versus Books - Volume 45 Starfox Adventures - Official Perfect Guide Platform: GameCube1 point
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A new version including will be posted that include the 14 first page that were missing.1 point
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KEEPING TRACK OF TIME HAS NEVER BEEN SO TOUGH! From 65,000,000 B.C. to the End of Time, Chrono Trigger touches down in time, and when you're traveling from century to century, or epoch to epoch, life becomes complicated in a hurry. But don't despair - you can time travel in style with the Chrono Trigger Player's Guide. It gives you all the tools you need to navigate in new time zones. Find out where to stay. What to take. What to buy. Read about who you should meet - and who you should miss. Peruse complete maps for every time period to find your way around unfamiliar territory. Study exhaustive lists and charts to see how to find and use the countless weapons, items, treasures and spells to be found in this age-spanning RPG. A word of advice about the Player's Guide: Don't leave home without it.1 point
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It Takes More Than a Cozy Bomber Jacket and a Fine Physique to Get the DAGGER OF XIAN Lara Croft doesn't have time for losers. To negotiate merciless terrain you need the best guide you can find for your quest. Get Tomb Raider II: The Official Strategy Guide, or get lost! Get this guide for Lara to: Expose the hidden locations of all weapons from Harpoon Guns & Grenade Launchers to Uzi's & M16's Strip all levels of every secret -- find the Stone, Gold, and Jade Dragon artifacts. Reveal the enemies' weaknesses and be the first to the Dagger of Xian Lay bare practical insights on movement parameters and booby traps And much, much more! Kip Ward is the author of Rebel Moon Rising: The Official Strategy Guide, Quake Strategy Guide: Unauthorized, and many other Prima game books.1 point
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THE MASTERS OF THE VIDEO GAME WORLD TAKE AIM AT THE ARCADES' #1 FIGHTING GAME! Want to know the best Killer Kombos to thrash your opposition? Need to know the Ultimate Kombat Kode? Have to know how to do those mysterious Animalities? You'll find it all in the pages of the Mortal Kombat 3 Player's Guide, your ticket to learning MK3 inside and out: Detailed and easy-to-read chapters with basic strategies, Kombat Kodes, Killer Kombos, and secret moves for all 15 characters. Hundreds of extra-large screen shots that illustrate the most effective moves, the most powerful Kombos, the bloodiest Fatalities, and the goofiest Friendships. A detailed history of the Mortal Kombat game series. A complete list of moves and secrets for the arcade and home version of the original Mortal Kombat and Mortal Kombat II. A behind-the-scenes look at the Mortal Kombat 3 configuration screens only arcade owners are supposed to see. 100% compatible with all versions of Mortal Kombat 3, including the #1 co-op arcade machine and the Super NES, Sega Genesis, and Sony PlayStation home versions. Update offer with additional secrets for the very latest arcade version of MK3. This unauthorized guide is totally uncensored. If it's in the game, it's in this book! Written by J. Douglas Arnold and Zach Meston.1 point
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