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Showing content with the highest reputation since 08/15/2009 in Files
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20 points
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Final Fantasy III / Final Fantasy VI is, hands down, my favorite Final Fantasy title. And this right here just might be my favorite strategy guide of all time. Presented in full colour, flush with screenshots, along with copious artwork by artist Yoshitaka Amano, and a section at the end featuring some gorgeous full-size in-game maps, Olafson's guide is written more like a story as opposed to a walkthrough. At $12.95, this was an absolute showstopper of a book. It may be less complete overall than Nintendo's own game guide, as it doesn't contain things like monster stats, weapon and item lists, Gau's Rage tables, or other in-depth information one might expect to see in an RPG guide. But the sheer quality of Olafson's prose guides the reader through the story so well it feels like playing the game. It's one of the few guides I've read from cover to cover multiple times. It's just that good. This book is generally very expensive on the second-hand market. Copies on eBay routinely sell for $50 or more, and copies in excellent condition can fetch upwards of $100. For Final Fantasy III fans, it's a highly-sought collector's item. If you've ever looked at a listing and wondered why, I hope a flip through this book explains everything. If every guide followed Olafson's example, strategy guides would be regarded as works of art instead of simple cash grabs. Enjoy!19 points -
484 downloads
Hey all you 'Secrets of the Games' collectors out there! Welcome to volume 1 of Prima's Super NES Games Secrets, where GamePro's Andy Eddy compiled strategies shared by Zach Meston, Rusel DeMaria, and Donn Nauert into a book covering most of the original releases for the console. Expect to see Super Mario World, Pilotwings, U.N. Squadron, F-Zero, Super R-Type, Gradius III, and (admit it, the real reason you bought this book) True Golf Classics: Waialae Country Club! Otherwise, why are you reading this? There were something like two dozen books in this format put out by Prima. You know what they look like. You know what you're getting. You already downloaded it. Click 'Thanks' to pay your tribute, and await the release of Volume 2 as soon as I get it finished.18 points -
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Super Mario RPG - Legend of the Seven Stars - Nintendo Player's Guide (1996) Not part of that Player's Guide, but related to the game: Super Mario RPG poster from Nintendo Power https://archive.org/details/super-mario-rpg-poster/Super Mario RPG Poster.jpg Cards from Nintendo Power Magazines https://archive.org/details/super-mario-rpg-poster/Super Mario RGP Cards 1-4 (Front).jpg https://archive.org/details/super-mario-rpg-poster/Super Mario RGP Cards 1-4 (Back).jpg https://archive.org/details/super-mario-rpg-poster/Super Mario RGP Cards 5-8 (Front).jpg https://archive.org/details/super-mario-rpg-poster/Super Mario RGP Cards 5-8 (Back).jpg17 points -
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Scanned 6 months ago, I've finally gotten around to finishing the editing on this. But what's an extra 6 months when you've been already been waiting since 2001 to get a copy of this issue? And remember, if you enjoy scans like this, be sure to click the "like" button . It's such a small thing to do, but your scanners will greatly appreciate it, I assure you. (Just be sure do do it here at Retromags where we'll see it, not somewhere else like a new release post on facebook or twitter) This scan was made for everyone, so please download it, share it with your friends and enjoy! If you share this scan elsewhere, please say that the file is from Retromags, where you can download it for free. Magazine preservation is for everyone. Thank you! このスキャンは皆のために作ったので、ぜひダウンロードして、友達に伝いて、楽しんでください!もしほかのところでこのスキャンを分け合ったら、そこで「このファイルはRetromagsからで、そこでタダでダウンロードすることできる」と伝いて下さい。雑誌電子化は皆のために。よろしくお願いします! PS: Please don't upload this file to the Internet Archive. K thnx bye!17 points -
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Straight from Prima, the official book publishers of GamePro (according to the small print on the back cover), here's ONE THOUSAND freaking hints, tips, secrets, passwords, cart swap tricks, and other assorted nonsense from the Pros. If you've been struggling with Sonic the Hedgehog, bogged down in Beast Wrestler, stuck in Splatterhouse 2, caught up in Castle of Illusion, wrapped up in Wings of Wor, traumatized by Trampoline Terror, paused in Predator 2, grounded in Gaiares, broken by Burning Force, tripped up by Teenage Mutant Ninja Turtles: The Hyperstone Heist, agonized by After Burner II, demented by Dark Castle, pounded by Pit Fighter, thrashed by Technocop, menaced by Might and Magic, abused by Arnold Palmer Golf, outgunned in Onslaught, mystified by Mortal Kombat, dizzied by DecapAttack, harassed by Heavy Nova, crushed by Chakan the Forever Man, undone by Universal Soldier, zonked by Zombies Ate My Neighbors, shamed by Stormlord, kicked by Klax, lambasted by The Last Battle, rattled by Rolling Thunder 2, embarrassed by El Viento, or mauled in Mutant League Hockey, then maybe, just maybe, the stuff you need to win can be found in this handy-dandy booky-wook. Download it, slap that 'Like' button, and leave a comment so I can afford a new thesaurus. Enjoy!16 points -
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This is both the final issue of volume 1 of Game Player's line of magazines and (in my opinion) the first true issue of Game Player's PC Strategy Guide. Long-time fans of convoluted publishing practices will recall that when Game Player's first began, it published all of its mags under the same umbrella, meaning that volume 1 consists of: Vol.1 No.1 The Game Player's Guide to Nintendo (this issue was also sold under the title Game Player's Nintendo Buyer's Guide) Vol.1 No.2 The Game Player's Guide to MS-DOS Computer Games Vol.1 No.3 Game Player's Nintendo Strategy Guide (this issue was also sold under the title Game Player's Strategy Guide to Nintendo Games) Vol.1 No.4 Game Player's MS-DOS Strategy Guide (this issue) Since Vol.1 No.2, The Game Player's Guide to MS-DOS Computer Games, was essentially nothing but a buyer's guide, this issue marks the first time the PC edition of the mag would begin to resemble its regular format of strategies, reviews, and other editorial content. With Volume 2, the PC and Nintendo branches of the mag would continue their numberings separately. A lot of editing work went into restoring this mag from the ravages of time, so I hope you enjoy. *Please note: The page numbers of the magazine counted the included subscription postcard as pages 114 & 115, but I have chosen to move it to the end of the archive rather than interrupt the flow of the actual editorial content pages. But rest assured that the mag is 100% complete.15 points -
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This was originally scanned by marktrade years ago, and due to a combination of the magazine's age and the non-standard settings applied to the scanner used, the original file's pages look VERY dark and VERY brown. Anyone wanting that "pure" version can find it on the Internet Archive. Cleaning this up and trying to make it look less than a zillion years old was probably the most complicated editing job I've ever done, as I had to edit the picture and text portions of each page completely separately. Simply cranking up the white levels would obviously ruin everything by bleaching out text/images, so I had to use different techniques (indeed, I never once even touched the white/black levels) while editing. But the end result is certainly a lot cleaner than this file has ever looked. Go on, try to guess which is the original and which is my edit. PLEASE NOTE: This issue is part of the early "WTF are we doing do we even know how to publish magazines" era of Game Player's. When they first began, Signal Research clumped all of their titles together under a single numbering system. So although this issue is labeled Vol.1 No.2, it is in fact the very first of their PC game line of mags (though the title would change a couple of times in rapid succession before settling on "Game Player's PC Strategy Guide.") For the record, Volume 1 of Game Player's went like this: Vol.1 No.1 The Game Player's Guide to Nintendo (this issue was also sold under the title Game Player's Nintendo Buyer's Guide) Vol.1 No.2 (this issue) The Game Player's Guide to MS-DOS Computer Games Vol.1 No.3 Game Player's Nintendo Strategy Guide (this issue was also sold under the title Game Player's Strategy Guide to Nintendo Games) Vol.1 No.4 Game Player's MS-DOS Strategy Guide (in my scan pile) After that, the Nintendo and PC titles went their separate ways, but because Signal Research loves confusion SO FREAKING MUCH, the very next issue of the PC mag was labeled Vol.2 No.2. So here's the PC title in full: The Game Player's Guide to MS-DOS Computer Games Vol.1 No.2 Game Player's MS-DOS Strategy Guide Vol.1 No.4 Game Player's PC Strategy Guide Vol.2 No.2 ...and from this point they continued in order, beginning a new volume at the start of a new year. But rest assured, THERE IS NO Vol.1 No.1, Vol.1 No.3, or Vol.2 No.1 of the PC title. And don't expect concrete/accurate cover dates on these early issues - THEY DON'T HAVE ANY. So we're going with "best guesses." For the further adventures of Game Player's PC Strategy Guide, follow along as they release the odd issue under the title Game Player's PC Buyer's Guide, and then switch to the title Game Players PC Entertainment, all using the same number system they started back with The Game Player's Guide to Nintendo. And then of course, they eventually relaunched as PC Gamer. But that's another story. Preservation is learning, kids. Sometimes we learn about the stuff written in the magazines. And sometimes we learn that you can completely sh*t the bed when starting a publishing line of magazines, and yet still have people reading and talking about them 35 years later. Game Player's™: An inspiration for f*ckups everywhere.15 points -
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Version 1.0.0
617 downloads
Game Players Issue 084 (May 1996) With reviews of such acclaimed classics as Creature Shock, Cyberdillo, and The Raven Project, this issue of Game Players is a big ol' slice of nostalgia pie for the 90s kid in all of us. I kid of course, The Raven Project is next issue. (Seriously though, this issue reviews Worms, Earthworm Jim 2, and Super Mario RPG and previews Tomb Raider, Turok: the Dinosaur Hunter, and Final Fantasy VII).14 points