ISSUE: 2Content
PRIMARY SYSTEMS COVERAGE THIS ISSUE
-
arcade
-
Vectrex
-
Atari VCS
-
Atari 5200
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Intellivision
-
Odyssey2
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Astrocade
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ColecoVision
-
Emerson 2001
-
Creativision 4
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(The following is loosely based on this issue's table of contents. (Notes) and bullet lists are added for clarity.)
MESSAGE
JoyStik (editorial by Matthew White)
NEO
TUTANKHAM: A VIDEO TREASURE
Doug Mahugh helps you unearth the treasures in this fascinating exercise in exploration. (arcade strategies; four pages)
THE WINNING EDGE
FREE SPACE DEFENDER
Designed to turn your good game into a great game. Strategic guides through the perils of Free Space. (arcade strategies; six pages)
INNERVIEW
TIM SKELLY
The hired gun that gottlieb brought to Chicago. Insights into the making of a video game. By Eric Zorn. (four page interview; 'Tim Skelly: a jazz musician in the rock and roll world of video games')
FEATURES
REACTOR
Beginning strategies for 1982's most unusual game. By Wayne Robert Williams. (arcade strategies; two pages)
DONKEY KONG
An authoritative approach to top-notch Donkey Kong play. Patterns. (arcade strategies; eight pages)
TRON CONTEST
A fragmentary glimpse at Bally's Tron contest. Gary Zanke reports from Madison Square Garden. (four pages; 'On Stage: The Tron Video-Game Contest)
VECTREX
A hands-on look atone of the most impressive new home systems. By Danny Goodman. (two pages; 'The Arcade At Home: A Hand-On Review of the Vectrex System')
ISAAC ASIMOV: VIDEO GAMES TO COME
The legendary futurist turns his attention to video games. A masterpiece in speculation. (six pages; 'Video Games To Come' by Isaac Asimov)
ARCADE ART
Vectors, rasters, and colors. (two pages; 'Arcade Art: A Study in Computer Graphics')
KABOOM
All you'll need to know to master one of the most popular home game cartridges. (VCS strategies; two pages)
DIG DUG
A game to respect. Strategies by Dough Mahugh. (arcade strategies; four pages)
QIX
A classic. Several tried-and-true strategies for this most abstract of video games. (arcade strategies; four pages)
DEPARTMENTS
FUTURE WAVES (news section; by Scott Phillips)
Information on ColecoVision and Arcade Pepper.
-
Arcade Pepper (Pepper II)
-
Coleco's Interface (Coleco introduces ColecoVision)
-
Tunnel Hunt
-
New Atari Games (upcoming VCS and 5200 games; SwordQuest series, Raiders of the Lost Ark, more)
-
Video Crystals (Epyx Atari 400 and 800 games)
HOME VIDEO
Danny Goodman rates the home hardware. ('How Do You Choose?;' two pages, including comparison chart with ratings; Atari VCS, 5200, Intellivision, Odyssey2, Astrocade, ColecoVision, Emerson 2001, Creativision 4, Vectrex)
COMPUTER '82
Preppie! The newest rage in computer games. by David and Sandy Small. (two pages; 'Look, Muffy -- A Computer Game For Us!')
COUNTERPOINT
JoyStik gives voice to the other side. Enjoy. ("anti-videogame" commentary; Kangaroo (arcade) coverage)
CARTOONS
Introducing two brand-new comic strips.
-
The Sword of RAM (2/3rd page)
-
Archaic Arcade 2205 A.D. (1/3rd page)
TECHNOCRACY (tech related news/trivia)
Inside information on chips and difficulty settings.
-
Supercharged Communist Mutants (cassette-based Supercharger add-on system for VCS)
-
16 Bit Excuse (Intel 8088 processor)
-
Let The Player Beware (Qix, Defender, Robotron, Donkey Kong arcade machines have difficulty settings)
JOYSTIK CHARTS
Arcade game designers rate Atari home games. (one page; Top 5 favorite VCS games lists for Eugene Jarvis, Gary Shannon, and Larry Demar; also, arcade game scores leaderboard)
PRIMARY SYSTEMS COVERAGE THIS ISSUE
- arcade
- Vectrex
- Atari VCS
- Atari 5200
- Intellivision
- Odyssey2
- Astrocade
- ColecoVision
- Emerson 2001
- Creativision 4
---
(The following is loosely based on this issue's table of contents. (Notes) and bullet lists are added for clarity.)
MESSAGE
JoyStik (editorial by Matthew White)
NEO
TUTANKHAM: A VIDEO TREASURE
Doug Mahugh helps you unearth the treasures in this fascinating exercise in exploration. (arcade strategies; four pages)
THE WINNING EDGE
FREE SPACE DEFENDER
Designed to turn your good game into a great game. Strategic guides through the perils of Free Space. (arcade strategies; six pages)
INNERVIEW
TIM SKELLY
The hired gun that gottlieb brought to Chicago. Insights into the making of a video game. By Eric Zorn. (four page interview; 'Tim Skelly: a jazz musician in the rock and roll world of video games')
FEATURES
REACTOR
Beginning strategies for 1982's most unusual game. By Wayne Robert Williams. (arcade strategies; two pages)
DONKEY KONG
An authoritative approach to top-notch Donkey Kong play. Patterns. (arcade strategies; eight pages)
TRON CONTEST
A fragmentary glimpse at Bally's Tron contest. Gary Zanke reports from Madison Square Garden. (four pages; 'On Stage: The Tron Video-Game Contest)
VECTREX
A hands-on look atone of the most impressive new home systems. By Danny Goodman. (two pages; 'The Arcade At Home: A Hand-On Review of the Vectrex System')
ISAAC ASIMOV: VIDEO GAMES TO COME
The legendary futurist turns his attention to video games. A masterpiece in speculation. (six pages; 'Video Games To Come' by Isaac Asimov)
ARCADE ART
Vectors, rasters, and colors. (two pages; 'Arcade Art: A Study in Computer Graphics')
KABOOM
All you'll need to know to master one of the most popular home game cartridges. (VCS strategies; two pages)
DIG DUG
A game to respect. Strategies by Dough Mahugh. (arcade strategies; four pages)
QIX
A classic. Several tried-and-true strategies for this most abstract of video games. (arcade strategies; four pages)
DEPARTMENTS
FUTURE WAVES (news section; by Scott Phillips)
Information on ColecoVision and Arcade Pepper.
- Arcade Pepper (Pepper II)
- Coleco's Interface (Coleco introduces ColecoVision)
- Tunnel Hunt
- New Atari Games (upcoming VCS and 5200 games; SwordQuest series, Raiders of the Lost Ark, more)
- Video Crystals (Epyx Atari 400 and 800 games)
HOME VIDEO
Danny Goodman rates the home hardware. ('How Do You Choose?;' two pages, including comparison chart with ratings; Atari VCS, 5200, Intellivision, Odyssey2, Astrocade, ColecoVision, Emerson 2001, Creativision 4, Vectrex)
COMPUTER '82
Preppie! The newest rage in computer games. by David and Sandy Small. (two pages; 'Look, Muffy -- A Computer Game For Us!')
COUNTERPOINT
JoyStik gives voice to the other side. Enjoy. ("anti-videogame" commentary; Kangaroo (arcade) coverage)
CARTOONS
Introducing two brand-new comic strips.
- The Sword of RAM (2/3rd page)
- Archaic Arcade 2205 A.D. (1/3rd page)
TECHNOCRACY (tech related news/trivia)
Inside information on chips and difficulty settings.
- Supercharged Communist Mutants (cassette-based Supercharger add-on system for VCS)
- 16 Bit Excuse (Intel 8088 processor)
- Let The Player Beware (Qix, Defender, Robotron, Donkey Kong arcade machines have difficulty settings)
JOYSTIK CHARTS
Arcade game designers rate Atari home games. (one page; Top 5 favorite VCS games lists for Eugene Jarvis, Gary Shannon, and Larry Demar; also, arcade game scores leaderboard)
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