I'm primarily a console gamer - and a retro gamer mostly - so prefer physical. Not only for the tangible aspect but for the lessened or non-existent DRM.
So I purchase (aka temporarily license) digital console and handheld games only rarely. I also ignore physical releases known to be buggy, broken messes without heavy digital patching. Same for physical releases heavy on DLC upsells, micro-transactions, etc. I have little need for a game - physically released or otherwise - reliant on DRMed downloads.
For that matter, I like to revisit games years later - I view any online functionality of a video game (multiplayer servers, leaderboards, etc) as ultimately throw-away and never as part of a game's long-term value proposition. I base my purchase on what the game is capable of when offline.
What digital downloads I do license are usually re-buys of retro games I already own physically (for save states, portability, etc), digital releases of rare physical games and arcade games, or games I know are also available DRM-free on PC. Shovel Knight, for example. A game I can play on PC when my console eventually takes my DRMed version away from me.
DRM is extremely irksome to me, frankly. I'm not sure why it's so accepted by gamers - I hope it's more a lack of understanding than just submissive acceptance. That it's so pervasive in console gaming anymore is very sad.
I'm not opposed to digital delivery itself - far from it, actually. What little PC gaming I do is digital. Music. Magazines. Some books. But all DRM free.