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VGBounceHouse

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Everything posted by VGBounceHouse

  1. RT @RetroGamerDaz: #Sega Sunday question- if you could add 1 boxed mint Sega console to your collection which would it be? #retrogaming htt…

  2. RT @gamesyouloved: Anyone know...Is there a retro game shop in Bournemouth? We are there today - thanks!#Bournemouth #retrogaming http…

  3. RT @retrogamersclub: Tret myself to night with this #eBay win! Nice #N64 Ice Blue bundle. Will go nicely with the others.... #retrogaming h…

  4. RT @TopHatGamingMan: This is random and hilarious, I think everyone should go say hello to him from me! #RT #AllGoSayHello! #GamersUnite ht…

  5. RT @JuicyGameReview: #GamingMemory Golden AxeInitial Release: 1989Sega Mega Drive/Genesis⚡️RT if you've played it@GamerRetweeters htt…

  6. RT @masonicgamer: God I love #Saturday today I will mostly playing arcade cabs @arcadeclubuk Pictures incoming

  7. RT @nothingreal: Here's a little Punch Out Secret that was just discovered.. https://t.co/zeUrVVDOZK | #NES #retrogaming #8bit https://t.co…

  8. I have a bunch of original #GamerGate stuff planned for my channel for now I'm stuffing in the #retrogaming https://t.co/Im8BcatK2O

  9. I finally got most of my mags in a database for my #GamerGate project, over 1,300 issues! https://t.co/T0DEmmBN2d

  10. Thanks so much you guys! Any chance if I upload my version of the cover to the Gallery it could replace the current skewed one? On to new business! http://vgpavilion.com/blog/my-magazine-collection-part-1/ I finally have the raw data of my collection up. If you check that post you'll find a horizontally scrolling table with the fields I felt most important for my project. I will be using RetroMags' issue numbering standard but for archival purposes I wanted to document printed issue, volume and number entries. I will have a follow-up post that syncs with RetroMags to help mark issues here as "Acquired" as well as aid in the request feature. There are a couple of places where my plan diverges (such as separating NextGen from Next Generation) and some new magazines but I will create some posts in the Database forum for those. Beginning next week I plan to knock out two issues of Video Games I already have scanned then I will take a look at the existing requests and see where I can help out. I'd prefer to concentrate on the earliest magazines but am more than willing to help fulfill the RetroMags community requests.
  11. RT @totominya: Crysis 1 has always been more than just pretty graphics. The gameplay and carnage was also incredibly fun. https://t.co/4bFl…

  12. RT @RetroGamerDaz: #Batman screens from Ocean. Which version did you play? Me - C64 #retrogaming #GamersUnite https://t.co/idvB7wu59P

  13. RT @Lord_Arse: #Retrogaming Memory ❤Title: Shining WisdomPublisher: Working DesignsPlatform: Sega SaturnYear: 1995 https://t.co/4vBV16…

  14. RT @TopHatGamingMan: I answer my accusers regarding being an AVGN Rip Off! Subscribe RT! #TopHatGamingMan #NES https://t.co/YvS2jhrubp htt…

  15. RT @thachampagne: Wanna hang out with a few top hatters, myself included? Join our very own James R. Basterd on his Skyrim stream! :) https…

  16. RT @ReplayEvents: Retrogamers are hardcore! Get your game on at https://t.co/K3h1wWcgaU , buy tickets now!#retrogaming #share https://t.…

  17. They really didn't, though home computers weren't generating the same level of revenue they were successful enough and coin-ops were still chugging along. In terms of media, however, it was never financially viable to just cover the arcade scene and CGW was well established so the "pretenders" to the throne like Computer Play had to fight for the advertising dollar. And while they weren't no dedicated game mags you got plenty of coverage in the computer-specific magazines of the time. Sure, in comparison to the money being raked in from 1979-mid 1982 it might look like the hobby was close to death, but I had no shortage of games on the PC and then Amiga while my friends gamed on Apple and Atari home computers. The NES took years to gain a foothold and when the Genesis hit much of its early catalog came from the Amiga and the devs were up to speed because of hardware similarity. Electronic Arts launched into this "vacuum" and had plenty of success across a broad range of home computers.
  18. Sorry about that, forgot to switch .dev to .com they should be fixed now. Thanks again!
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