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VGBounceHouse

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Everything posted by VGBounceHouse

  1. Any recommendations from either of you guys on a heat gun? I'm happy with pulling the pages out by hand as I've done for EGM 65 but at the "section breaks) a gun could loosen that extra glue that added minor tears.
  2. Definitely need to fix those then, I know there are spot errors from the OCR as well because of some weird exceptions Word makes in its spellchecker (and my need to preserve spelling mistakes in the articles). I am preparing some videos about the alpha and will be doing some feedback articles and a livestream to nail down the specifics to go into Beta (such as what constitutes a reference to a platform, and adding company pages and other linkable high-level stuff worthy of indexinhg for research/exploration). I already have a few people coming forward with additional "artifacts" (letters from Nintendo of America, signed covers and more) and will be allowing other contributions at the game level. After Beta I will have an API to allow others to directly reference site assets (though all are freely downloadable). After that I hope to have enough details to let people do the same process, just need to finalize the CSS and template HTML as well as my shortcodes for linking to other data like games. In case anyone missed these: http://vgpavilion.com/games/frogger/ is an example of a Game master page where you can drill down to the releases http://vgpavilion.com/games/frogger/coin-ops/ http://vgpavilion.com/games/frogger/colecovision/ such as those two examples where you get the coin-op flyer, manual and home release box and catalog. I've only done one other at this point since I want to focus on the magazines (and get back to my contributions here) but this is the across-the-board archiving I'm shooting for. Thanks for all the encouragement, it isn't something I could hope to finish alone (my list of magazines will be going up after my move, still sorting my 500+ issues) but hopefully I won't have to [quick note: if you haven't already tried it, on the web page versions each image can be clicked or tapped and you can zoom and pan or pinch and drag which also gives you access to the individual 300dpi assets if you want to grab any of them, still need to decide how to make them more easily downloadable]
  3. I'm on page 80 as I type this. I'll be moving at the end of the month but hope to have the RetroMags version ready before then. I previously extracted all the ads which would be significant progress but am redoing them based on some new techniques in touch-up I developed so I lost that head start lol
  4. Sorry about that, I did some changes to the directory structure so the RetroMags version is http://vgpavilion.com/mags/1983/12/vi/Videogaming-Illustrated-Issue-012-Dec-1983.cbr now (vi rather than vci). Please let me know if any of the ones I prepped for the site are broken or if I can help getting tyhem to the right places here for direct download.
  5. RT @Hacks4001: KOEI Tecmo, Capcom, Namco, Monolith Soft, NCSOFT: 1 Million Gamers Strong For Japanese Gaming - Sign ... https://t.co/HT5nBT…

  6. RT @Megatrons_Fury: GAME OF THE DAY:NAME: SPYRO THE DRAGONFORMAT: PLAYSTATION RELEASED: 1998#playstation #retrogaming #gamers https…

  7. Howdy! It's been a while but I'm back on scanning duty. Editing duty actually, hoping to finish this monster up before the ebd of the month: I've got my template and the first 40 pages done yesterday, we'll see how I power through. There are a LOT of those little colored circle printing errors so each page is taking a bit more touching up than even the really old mags I've done. Where have I been? Why launching my preservation site that I've mentioned a few times: http://vgpavilion.com I launched February 1st with nine magazines, eight from 1982 (representing all of the magazines available on the newsstands at Christmastime that year [i hope]) and one from 1983. Two of the magazines came from other sources (Video Games Player Fall 1982 and Computer Gaming World November/December 1982) but the other have 300dpi PDF and CBR files in addition to the RetroMags versions I've uploaded here previously. Each magazine is also recreated in modern responsive web format, each article linked to related games, and all artwork, photos, screenshots and advertising pulled and indexed. I hope you get the chance to check it out and let me know what you think of this supplemental archiving process. Since launch I have also added a single article from Time magazine, January 18, 1982. I didn't preserve the whole magazine as it isn't primarily videogame related but I believe these mainstream magazine articles about our hobby are important as well. It's also a great example of how mainstream media always gets videogame coverage wrong lol I hope to get back into interacting with all the great people here again and appreciate all the hard work this community puts in to preserving videogame media. Chris
  8. Interesting bit about censorship & fighting back on the NEO GEO in 1994 as I continue work on my #GamerGate project. https://t.co/IWDVWRIYSn

  9. RT @mundanematt: The Thunderclap for Where's the Fair Use? Is now over 1000 people! That is amazing! Keep sharing & joining up! https://t.c…

  10. RT @VGN_Brasil: Presenting the Arcadia 2001Alien Invaders, Arcadia 2001, Emerson, 1982#80s #arcadia2001 #retrogaming #gamersunite https:…

  11. #GamerGate 1982 #retrogaming memories - another ad from UMI games for the VIC-20 featuring AMOK. https://t.co/JktU2zgWcJ

  12. RT @Lord_Arse: #Retrogaming Memory ❤Title: Sly Cooper & the Thievius RaccoonusPublisher: SonyPlatform: PlayStation 2Year: 2002 https:/…

  13. How can a hashtag "wind down"? I'm doing even more in support of #GamerGate with tweets, my project & more soon! https://t.co/FC3lHaoxRa

  14. RT @RetroRevelry: Ok Twitter, What SNES game should we play for our next episode? No RPG's, anything else is fair game! Go! #retrogaming #g

  15. RT @Lord_Arse: There has been some truly awful game artwork over the years, but which is the worst? Here are some examples!

  16. RT @EsotericArcade: New addition to my collection- 1986 Capcom Game Music VG+. Came with sheet music for all songs! #retrogaming #Vinyl htt…

  17. In case you missed it last night I published the hilariously bad Time mag article on videogames from 1982 #GamerGate https://t.co/cTSbginP6Y

  18. "Quality" videogame reporting from MSM has been a joke from the start. Can't even spell @Activision #GamerGate https://t.co/KdVec2ELlX

  19. RT @MaximumPowerUp: Another Super Play video on our YouTube channel. We go upto issue 15 looking at each issue https://t.co/XU3WzcZAKX http…

  20. RT @woodpunk: Tonight's #retrogaming title will be the classic Scramble. 35 years old this month, featuring art by Doug Watson. https://t.c…

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