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Everything posted by Adrian77
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Released 1987 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. Contra is a 1987 run and gun video game developed and published by Konami for arcades. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2. The arcade and computer versions were localized as Gryzor in Europe, and the NES version as Probotector in the PAL region. The arcade game was a commercial success worldwide, becoming one of the top four highest-grossing dedicated arcade games of 1987 in the United States. The NES version was also a critical and commercial success, with Electronic Gaming Monthly awarding it for being the Best Action Game of 1988. Several Contra sequels were produced following the original game. NES version 1988
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Released 1982 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. Tron is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions film Tron released earlier in the summer. The lead programmer was Bill Adams with Earl Vickers programming the music. The game was a major success, with approximately 10,000 arcade cabinets sold, and it was awarded "Coin-Operated Game of the Year" by Electronic Games.
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Released 1991 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. Spider-Man is on a mission to stop Dr. Doom from destroying the city and all who inhabit it. Dr. Doom has discovered the Sorcerer Stone which can be used to make Spider-Man's other enemy, Venom, a giant, so Spider-Man must get to Dr. Doom and stop his evil plan. The problem is that Dr. Doom has summoned his goons and Spider-Man's other major enemies like Dr. Octopus, Hobgoblin and Green Goblin. To aid him though, Spider-Man has three friends willing to stop the Supervillains. They are Hawkeye, Black Cat and Sub-Mariner. Each will use their various powers and weapons to save the city. Spider-Man: The Videogame is split into two playing styles. The start of each chapter has the game playing as a Beat-em-up scrolling from left to right with only your fists and feet being used to stop the various goons who attempt to drain you energy and kill you. Halfway across the chapter after beating a supervillain or two the screen zooms out turning the game into a platform game with the screen scrolling in four directions. You are now also able to use your weapons and other powers you possess. Each character also can use Mutant power but use it wisely as it drains part of your energy. Four people can play at the same time but each character can only be used once.
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Released 1996 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. Storm Blade is a military themed vertical scrolling shoot 'em up game where you take control of either Lucky J. Striker in his F14 Tomcat, Alex in his MiG-29 Fulcrum, Camel Yuki Anderson in her AV-BB Harrier II or old man Isoroku Kaionji in his Zero Fighter Kamikaze Special. Each with their own weapons patrons. As you make progress and fight of various planes, helicopters, tanks, static guns, ships and bosses power-ups come available. Power-ups cans can be collected from destroyed enemies and increase your firepower. These come in two forms: a normal power-up (P) and a super power-up (F). There are also a limited number of super bombs available that do a vast amount of damage. Destroyed enemies sometimes drop additional super bombs (B). The game can be played solo or with a friend.
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Released 1989 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. April O'Neil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and the evil alien brain Krang, up to the final showdown with Shredder himself. Teenage Mutant Ninja Turtles is an arcade game made by Konami during the height of the cartoon series' popularity. Depending on the version of the game, up to two, three or four players can take part in the action. The game plays like a simplified Double Dragon. While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain cases two bosses working in tandem, such as Bebop and Rocksteady). The NES version of the game, renamed Teenage Mutant Ninja Turtles II: The Arcade Game in the West, features additional content not present in other versions of the game: two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers.
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Released 1989 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborne 'bandits' who swarm-in on Area 88. The enemy is plentiful, and the pace is frantic. Shoot at everything on the screen that moves, and the allied forces might just come out on top...... Title Screen (Japanese version)
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Released 1991 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything! The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live. Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen...
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Released 1991 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. Waylon Smithers has just stolen a diamond from Springfield Jewelers for Mr. Burns. While trying to make a getaway, he crashes into Homer, which knocks the diamond out of his hand. Maggie catches it in her mouth, prompting Smithers to grab her and run off. The Simpsons decide to go after him, but Mr. Burns has tons of henchmen, who want to prevent the family getting their daughter back. The Simpsons is basically a side-scrolling beat-em-up featuring the characters from The Simpsons TV show. The player can choose to play as each of the four Simpson characters. Homer, who punches and kicks; Marge, who swings her vacuum cleaner; Bart, who wields his skateboard; and Lisa, who uses a jump rope as a whip. Other weapons such as hammers and bowling balls are also available to use. The game's levels are Downtown Springfield, Krustyland, Springfield Discount Cemetery, Moe's Tavern, Springfield Gorge, Dreamland, the Channel 6 studio, and the Power Plant. Each level ends with a boss whose speed and strength will increase after taking a certain amount of damage. End level bosses are the wrestler Professor Werner von Brawn, a hot air balloon shaped like Krusty the Clown, a pair of bouncers, a drunk at Moe's Tavern, a henchman in a bear suit, an imaginary, gigantic bowling ball, and a martial arts sensei dressed like a kabuki actor. There's also the showdown finale against Smithers and Mr. Burns in a robotic outfit. Between levels, the player can compete against the other characters in two mini-games to be first to complete a task (inflating a balloon and waking up their character).
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Retromags Presents! Your Sinclair Issue 63 (March 1991) Database Record Download Directly! Scanned By: Adrian77 Edited By: Adrian77 Donated By: Adrian77 Follow us on...
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Shadow Warriors / Ninja Gaiden box art Arcade (PAL) (UK) (EU))
Adrian77 posted a gallery image in Video Game Box Art
Released 1989 on Arcade Why am I doing this...? The reason I'm doing this box art cover, I like to share my image to (PAL) for Nintendo mini snes console, all I see is NTSC boxart in the menu, and you or I can put ARCADE games in the Nintendo mini snes console, so I am doing snes boxart size for arcade so it looked good in the menu you or I picking games to play. Any arcade games you can think of, let me know in the comment. The game In comparison to the better known console version, this game is a traditional beat'em up game similar to Double Dragon in which the player walks from left to right while battling numerous enemies. Only if all foes are dispatched of, the player can advance in the level. It's also possible to perform special attacks and use weapons. The latter are either collectable power-ups or environmental objects like phonebooths. The player's ninja can attack his enemies using his bare hands and feet or using a sword (for a limited time). He can also perform moves such as a flying neck throw, a back flip and hang kicks, performed while hanging in scenario objects. Throwing enemies against objects such as phone cabins, oil drums or dumpsters will destroy them, revealing power-ups such as health items and swords. At some points, Ryu will have to perform acrobatic moves to carry on. He has a life bar starting with five units. The game takes place in United States' locations such as Las Vegas, North Carolina, Los Angeles, the Grand Canyon and Brooklyn. The enemies in those stages are mostly of the same five kinds, including Jason Vorhees' look-alikes and other masked men. There is a boss fight at the end of each stage. A two-player co-operative game is also featured. Whenever the player dies, a continue screen will appear showing the player's ninja chained to a table while a circular saw descends upon him.-
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Released 1991 on Amiga Releases by Date (by platform) 1989 Arcade 1991 Amiga 1991 Atari ST 1991 Commodore 64 The hands of Bashtar have whisked Miho away from her beloved Toki. Toki hasn't fared much better as he has been transformed into an ape by the sorcerer Vookimedlo. Now Toki must rescue his love and find a way to transform himself back into a man. Toki consists of six stages which are The Labyrinth of Caves, the underwater stage Lake Neptune, Caverns of Fire, Ice Palace, Dark Jungle, and the Golden Palace. Toki's main attack against his enemies is by spitting at them although he can also hop on them to defeat them. Toki's normal spit can be changed to a fire breath by finding the correct item. Other items include items like a football helmet which temporarily shields Toki, high jump shoes, clocks that add time, coins which add to Toki's life count, and fruits which add to the total score. Instead of dying in one hit, the NES version added a health meter. A version of the game also exists for the Genesis, however the game features different stage layouts plus additional levels and different enemies. Amiga box art
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Released 1990 on Arcade Aliens is an game based loosely on the 1986 movie Aliens. You and a friend play female Marines and you must explore and destroy all aliens who have taken over a now abandoned space settlement LV426 Acheron. If you can find any survivors try to rescue them. As well as your normal gun there are other weapons that can be used to help you. A Caterpillar P-5000 can also be found and used. Aliens is mainly a side view horizontal shooter where the screen scrolls as you move from left to right. Some parts of the game require you to look behind the hero firing into the screen as aliens come towards from the distance as well as moving in other directions like in a lift. You can also be driving into the screen trying to shoot aliens.
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Your Sinclair mag issue 63 Publisher Ocean Software Other platforms: Amstrad CPC, Atari ST, Commodore 64, Amiga, MS-DOS, ZX Spectrum Gameplay The player takes control of a single "Mauler" assault tank in a series of combat missions against other armoured vehicles and stationary targets. Unlike Carrier Command which incorporated significant strategic elements, Battle Command is a simple arcade game reminiscent of Battlezone. The player views the battle from the forward perspective of the tank. As with Battlezone, the turret is fixed and cannot be rotated or elevated. However the playing area is flat and shells travel in long horizontal trajectories, so to aim the gun the tank is simply rotated left or right. The player may equip their tank with a variety of weapons, the choice of which will depend on the nature of the mission. The Helicarrier will then drop the tank into the combat zone to carry out its objectives. On successful completion of the mission the Helicarrier will retrieve the Mauler and carry it to safety. There are ten missions in all to complete. Loading screen ZX Spectrum Running screen ZX Spectrum
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Your Sinclair mag issue 63 Publisher U.S. Gold published ports for home computers. Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear, Master System, ZX Spectrum The original concept for Super Monaco GP came from Hisao Oguchi, who was at the time a game planner with Sega. The arcade game contained parodies of actual brands that were sponsors in Formula One, which led to a lawsuit from Philip Morris over advertising of tobacco products. Shortly after the arcade game launch, Super Monaco GP was ported to Sega's video game consoles, the Genesis, Game Gear, and Master System. British developer U.S. Gold published ports for home computers. The arcade game was a major worldwide hit; in Japan, it was the third highest-grossing arcade game of 1989 and then the highest-grossing dedicated arcade game of 1990. The arcade and Genesis versions received positive reviews from critics, focused on the game's graphics and playability. Ports for 8-bit systems ranged from mixed to generally favorable depending on the platforms, with the conversions less well received for their difficulty and differences in gameplay. Loading screen ZX Spectrum Running screen ZX Spectrum
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Your Sinclair mag issue 63 Publisher Image Works Arena Entertainment Back to the Future Part III (or Back to the Future III) is a video game based on the film of the same name. The game is different from LJN's Back to the Future Part II & III video game released for the NES. The game was released in 1991 for the Genesis, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Master System, and the ZX Spectrum. Each version of the game is more or less identical and all are loosely based on the popular film of the same name. The game was developed by Probe Software and published by Image Works and Arena Entertainment (for Sega). Loading screen Running screen
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Your Sinclair mag issue 63 Publisher(s) Ocean Software Data East (Arcade) RoboCop 2 is a platform shooter video game based on the 1990 film of the same name. The game was released for several platforms, including Amiga, Amstrad GX4000, Atari ST, Commodore 64, Game Boy, Nintendo Entertainment System, and ZX Spectrum. Ocean Software developed and published several versions, and Data East manufactured an arcade version. Here somes of ROBOCOP 2 games talkthrough characters Amiga ZX Spectrum Atari ST Amstrad CPC C 64 NES Game boy Loading screen Running screen
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It was planned for release in 1994 on the super NES, alongside other systems, but was canceled. Releases console 1994 SNES 1994 Genesis 1994 Atari Jaguar CD Developer Ocean Software The Shadow was developed by British studio Ocean Software, which was famous for acquiring licenses for games based on major motion pictures during this period. Ocean's vice president of development, Gary Bracey, considered The Shadow as the next big movie license after the company's Batman. Though not particularly impressed with the script for The Shadow, Bracey was able to meet with the film's director Russell Mulcahy and star Alec Baldwin while optioning the game tie-in. Production on the game was led by Brian Flanagan, who described it as a "messy project". Flanagan was its designer and lead artist, having created its sprites and a large portion of its backgrounds. Versions were developed for the SNES and Sega Genesis. The SNES version was completed and review copies were even sent to gaming magazines prior to its scheduled release. However, it was ultimately cancelled due to the film's low box-office gross. The Shadow battles various enemies in the game. Preliminary North American SNES cover art
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The Shadow box art (PAL) (UK) (EU) custom made by @Adrian77
Adrian77 commented on Adrian77's gallery image in Members Albums
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Arcus Odyssey box art (PAL) (UK)
Adrian77 commented on Adrian77's gallery image in Video Game Box Art
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Released 1993 on SNES but it was Canceled? This is a PAL version that custom made by @Adrian77 I don't know what the PAL version going to be look like, but this is the one I made. What do you guys think? Let me know in the comment. Tonight is the night of the thousand years full moon! At this moment, four brave warriors are rushing up a steep, narrow mountain pass to an ancient ruined shrine. There, they will battle the Dark Lords of Castomira, and ultimately confront the Dark Sorceress. These warriors have pledged their lives to the troubled king of Arcus to recapture the mighty Sword of Light, which Castomira has stolen - the weapon used by Princess Leaty to defeat Castomira a thousand years before this night. They are Jedda the swordsman, Erin the warrior-maiden, Diana the archer, and Bead the magic stick-fighter. To defeat the enemy, the warriors will call upon their individual magic powers: Jedda will wield his fire magic; Erin will harness the power of the wind; Diana will use her healing rays of light; and Bead will mimic the magic of the dark lords. They must not falter in their quest, or the diabolical Castomira will assume absolute power, and darkness will reign... forever.
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